New fog rendering enabled by map SMD file?

New fog rendering enabled by map SMD file?

Requests for features in the spring code.

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

New fog rendering enabled by map SMD file?

Post by TradeMark »

This:
Image

Would be cool to have that type of fog to be enabled in any map by SMD file variable, since we already have fog settings; this would just be which type of fog setting. Or maybe you could add both fogs too.

Also it should be enablable/disablable by springsettings.exe. so i dont have to render it if i want more FPS, since it is quite GPU sensitive i guess.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: New fog rendering enabled by map SMD file?

Post by Beherith »

The two fogs have very different looking effects, and are used for different purposes by mappers. The shader type fog can simply be disabled by turning luashaders off. All recent gpus hardly see a performance hit from it.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: New fog rendering enabled by map SMD file?

Post by TradeMark »

yeah but if i want to play with shitty computer, i would like to turn off all special effects. while also do that effect without lua since its one basic map environment effect and should not need any advanced scripting, just like the current fog effect. btw is it possible to turn the default fog off in springsettings? ive noticed it lowers FPS a lot on bad cards...

"all recent GPU's" i bought a recent GPU lately and yeah i could play spring with it decently, but still default fog effect made clear FPS drop for me. (it was 30$ gfx card, fucking good compared to price, steady 30-60fps on spring)
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: New fog rendering enabled by map SMD file?

Post by aegis »

does it qualify as a lua shader? can't you turn those off in settings...?
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: New fog rendering enabled by map SMD file?

Post by Beherith »

Beherith wrote:The shader type fog can simply be disabled by turning luashaders off.
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: New fog rendering enabled by map SMD file?

Post by aegis »

yeah sorry guess I assumed he actually read your post
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