LogOutput initialized.
Spring 0.80.5.0 (0.80.5-0-g17b4710{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Documents and Settings\xxx.xxx\Local Settings\Application Data\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 120, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
AMD Athlon(tm) 64 FX-60 Dual Core Processor; 3039MB RAM, 4924MB pagefile
OS: 32bit native mode
Using read-write data directory: G:\Program Files\spring\
Scanning: G:\Program Files\spring\maps
Scanning: G:\Program Files\spring\base
Scanning: G:\Program Files\spring\mods
Scanning: G:\Program Files\spring\packages
Video mode set to 1280 x 1024 / 32 bit
SpringApp::InitWindow(): 4290689543 ms
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7769 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: Radeon X1900 CrossFire Edition
[ 0] GLEW: 1.4.0
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Connecting to 94.23.238.25:8500 using name bobthedino
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Hardware
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Hardware
[ 0] Sound: Generic Software
[ 0] Starting demo recording
[ 0] Using map Altored_Divide.smf
[ 0] Recording demo demos/local_20100111_221800_Altored_Divide_0.80.5.sdf
[ 0] Using script Commanders
[ 0] Using mod EoW Battle for Busan alpha
[ 0] Using mod archive EoW.sdd
[ 0] Loading client data: 97 ms
[ 0] User number 0 (team 0, allyteam 0)
[ 0] Loading console: 1 ms
[ 0] Sound: Sound IncomingChat is missing file tag (ignoring)
[ 0] Sound: Sound MapPoint is missing file tag (ignoring)
[ 0] Sound: Sound MultiSelect is missing file tag (ignoring)
[ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
[ 0] Sound: Unable to open audio file: IncomingChat
[ 0] Sound: CSound::GetSoundId: could not find sound: IncomingChat
[ 0] Loading sounds: 1 ms
[ 0] Sound: Unable to open audio file: MultiSelect
[ 0] Sound: CSound::GetSoundId: could not find sound: MultiSelect
[ 0] Camera and mouse: 170 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] could not load buildOption data: missing file
[ 0] Loading all definitions: 0.030000
[ 0] Loading defs: 36 ms
[ 0] Spring 0.80.5.0 (0.80.5-0-g17b4710{@}-cmake-mingw32) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x03a2815a
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x7c900000 ntdll
[ 0] 0x7c800000 kernel32
[ 0] 0x10000000 DevIL
[ 0] 0x77c10000 MSVCRT
[ 0] 0x01be0000 ILU
[ 0] 0x77dd0000 ADVAPI32
[ 0] 0x77e70000 RPCRT4
[ 0] 0x77fe0000 Secur32
[ 0] 0x68b20000 GLU32
[ 0] 0x5ed00000 OPENGL32
[ 0] 0x77f10000 GDI32
[ 0] 0x7e410000 USER32
[ 0] 0x51000000 DDRAW
[ 0] 0x73bc0000 DCIMAN32
[ 0] 0x76c90000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x7c9c0000 SHELL32
[ 0] 0x77f60000 SHLWAPI
[ 0] 0x71ab0000 WS2_32
[ 0] 0x71aa0000 WS2HELP
[ 0] 0x6e940000 libgcc_s_dw2-1
[ 0] 0x01c00000 SDL
[ 0] 0x76b40000 WINMM
[ 0] 0x7c340000 MSVCR71
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x6ed80000 glew32
[ 0] 0x6b180000 vorbisfile
[ 0] 0x63e00000 vorbis
[ 0] 0x01c50000 ogg
[ 0] 0x01c70000 OpenAL32
[ 0] 0x76390000 IMM32
[ 0] 0x773d0000 comctl32
[ 0] 0x5d090000 comctl32
[ 0] 0x5ad70000 uxtheme
[ 0] 0x74720000 MSCTF
[ 0] 0x02d80000 PATROLPRO
[ 0] 0x77b40000 apphelp
[ 0] 0x755c0000 msctfime
[ 0] 0x774e0000 ole32
[ 0] 0x69000000 atioglxx
[ 0] 0x03600000 atioglx2
[ 0] 0x72280000 DINPUT
[ 0] 0x688f0000 HID
[ 0] 0x77920000 SETUPAPI
[ 0] 0x76c30000 WINTRUST
[ 0] 0x77a80000 CRYPT32
[ 0] 0x77b20000 MSASN1
[ 0] 0x71a50000 mswsock
[ 0] 0x662b0000 hnetcfg
[ 0] 0x71a90000 wshtcpip
[ 0] 0x72d20000 wdmaud
[ 0] 0x77120000 OLEAUT32
[ 0] 0x72d10000 msacm32
[ 0] 0x77be0000 MSACM32
[ 0] 0x77bd0000 midimap
[ 0] 0x73f10000 dsound
[ 0] 0x77c00000 VERSION
[ 0] 0x76fd0000 CLBCATQ
[ 0] 0x77050000 COMRes
[ 0] 0x5ef80000 KsUser
[ 0] 0x07cf0000 wrap_oal
[ 0] 0x59a60000 DBGHELP
[ 0] Stacktrace:
why am i crashing?
Moderator: Moderators
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
why am i crashing?
Re: why am i crashing?
Prolly crashing due to a bad reference? Remove stuff from build options for the Commander, see if it all goes away.[ 0] could not load buildOption data: missing file
Re: why am i crashing?
you are using 0.80.50, try 0.80.5.2 (current latest release) -> just download the installer again and reinstall in the same folder.
for the future, attach infolog as a file to your post or use pastebin(.com) please.
for the future, attach infolog as a file to your post or use pastebin(.com) please.
Re: why am i crashing?
my bet goes on graphics drivers - if it isn't a mod problem, of course.
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: why am i crashing?
Hmm as a follow up I turned down water settings and anti alaising to nothing and it doesnt crash any more. Probably just ATI being super good.
Edit: also there is no build options. this game uses 0 builders.
Edit: also there is no build options. this game uses 0 builders.