I'm trying to run spring 0.80.5.2 on my arch linux netbook (intel gma945GM, 1024x600), and it segfaults after creating ground shading. I tried to set Shadows=-1 in springrc, but it didn't help.
My spring install is built from source via AUR. thanks for the help.
Code: Select all
LogOutput initialized.
Spring 0.80.5.2
Available log subsystems: mapinfo, CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "/home/sevcsik/.springrc"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 32bit native mode
Using read-only data directory: /usr/bin/
Using read-write data directory: /home/sevcsik/.spring/
Using read-only data directory: /usr/share/spring/
Scanning: /usr/share/spring/maps
Scanning: /usr/share/spring/base
Scanning: /usr/share/spring/mods
Scanning: /usr/share/spring/packages
Scanning: /home/sevcsik/.spring/maps
Scanning: /home/sevcsik/.spring/base
Scanning: /home/sevcsik/.spring/mods
Scanning: /home/sevcsik/.spring/packages
Scanning: /usr/bin/maps
Scanning: /usr/bin/base
Scanning: /usr/bin/mods
Scanning: /usr/bin/packages
Video mode set to 1024 x 600 / 32 bit
[ 0] SDL: 1.2.14
[ 0] GL: 1.4 Mesa 7.7
[ 0] GL: Tungsten Graphics, Inc
[ 0] GL: Mesa DRI Intel(R) 945GME GEM 20091221 2009Q4 x86/MMX/SSE2
[ 0] GLEW: 1.5.1
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.10.622
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXTX_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: Device: ALSA Software
[ 0] Sound: Available Devices:
[ 0] Sound: ALSA Software
[ 0] Sound: OSS Software
[ 0] Starting GameServer: 270 ms
[ 0] Starting demo recording
[ 0] Using map Hundred Isles Remake.smf
[ 0] Recording demo demos/local_20100111_143652_Hundred Isles Remake_0.80.5.sdf
[ 0] Using script Commanders
[ 0] Using mod XTA 9.6
[ 0] Using mod archive XTAPEV96.sdz
[ 0] Loading client data: 17 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Loading console: 1 ms
[ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 38 ms
[ 0] Camera and mouse: 225 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] WARNING: removed core_mkrogoth unitDef, missing model file (core_mkrogoth.3do)
[ 0] WARNING: removed nuclear_missilex3 weaponDef, missing model
[ 0] Loading all definitions: 2.476000
[ 0] Loading defs: 2669 ms
[ 0] shadows disabled or required OpenGL extension missing
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Segmentation fault (SIGSEGV) in spring 0.80.5.2
Stacktrace:
/usr/bin/spring() [0x8558f7b]
[0xb7746400]
??:0
??:0