Unfortunately this collection of positives is coupled with a severe lack of motivation and a very limited attention span... I've posted on this topic in the past and while some fail to agree that "lack of motivation" is anything other then an excuse, it has been my experience that it counts as a disability whose escape is self-preventing (how can I work to fix my lack of motivation if I am unmotivated to do so)...
My life has worked out quite well so far with me putting very little effort into it but I have all these pesky dreams and no way that I can perceive to achieve them.
So, After all that garbage I should have managed to scare of the majority of the people who I DON'T expect to be interested in my idea and probably given a good portion of the forums denizens ample fodder for abuse... fortunately I'm a moderator, so if you derail my thread I am personally capable of splitting it off into another thread, deleting it or banning you... so feel free to react in whatever way you feel is appropriate... so there

Anyways, to the "core" of what I'm looking for:
I have always wanted to be involved in designing and producing video games which I can enjoy and share with the world... as of right now I am employed full time as a Programmer so the best way for me to do so would be to simply design and program a video game myself, share it with the world and be happy... but unfortunately that's not how I work.
First of all, I have never really started and finished a program from design to finished product (even professionally), with the exception of things that are under a couple hundred lines of code... even professionally I have only really worked on existing design documents and existing projects where I'm working on a small piece of the whole...
Second of all I lack the personal motivation to complete projects once they reach a level of complexity that exceeds my ability to conceive of the entire program as a single entity... for example I built a pac-man clone game that I stopped between figuring out dot collision and ghost collision... and then later programmed it again from scratch, and because I had thought I had learned my lesson the first time build a highly object oriented model of the game with an integrated editor and stopped when I had finished the editor before programing any of the unit behavior code...
So... basically what I am thinking is that I might not be capable of making a game on my own... but I have experience working in a team environment and together completing a project.
Man... my motivation already waning... grrr...
SO, the idea would be to get together a team of, let's say, about 3-5 people... I would be the project lead, there would be a certain amount of time each of us would need to work and there would be tasks and deadlines and all the stuff you'd expect from a real job... we would all have each others email/IM/Skype information so we'd be able to fine each other and keep each other accountable to the project... the first project would be tiny... small enough for the team to finish in under 3 months from design to completion to testing to alpha to beta to release... REALLY TINY... okay.
I have a number of ideas already in my head and I will gladly share them with people who are interested in joining me on this venture and I am open to your ideas too... initial discussion can happen here but when we get a team together I'd like to move on to google-wave or something similar.