NETWORK

NETWORK

Requests for features in the spring code.

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pingved
Posts: 21
Joined: 17 Sep 2008, 12:22

NETWORK

Post by pingved »

Work on TCP, port 80 (if other ports locked).
Thx.
Auswaschbar
Spring Developer
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Joined: 24 Jun 2007, 08:34

Re: NETWORK

Post by Auswaschbar »

No
pingved
Posts: 21
Joined: 17 Sep 2008, 12:22

Re: NETWORK

Post by pingved »

why?
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: NETWORK

Post by Pxtl »

Game is designed for UDP, not TCP. UDP and TCP are not the same thing.

You can host on port 80 UDP if you like, though.
pingved
Posts: 21
Joined: 17 Sep 2008, 12:22

Re: NETWORK

Post by pingved »

spring use not only one port, many ports :(
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Pxtl
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Joined: 23 Oct 2004, 01:43

Re: NETWORK

Post by Pxtl »

pingved wrote:spring use not only one port, many ports :(
I assume you're referring to the lobby then - the actual gameplay goes through a single UDP port... although admittedly the game isn't very useful without the lobby.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: NETWORK

Post by AF »

proxy tunnel ftw
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: NETWORK

Post by Forboding Angel »

Why on earth port 80? For that matter, who is such a scared soul to hard lockdown every single port that could possibly be opened.

And again, port 80? Are you losing your mind? And TCP? Sigh.

UDP, connectionless protocol, blah blah blah blah blah. Read up on ports on wikipedia or somewhere. If you're being this kinda crazy about them, you should probably understand what you are doing first.

You are crazy. Pic related.

Image
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: NETWORK

Post by lurker »

The lobby connects to tcp 8200.
Spring connects to udp 8452.

It does not use 'many ports'. The only thing like that is the port you connect from, and this is true of any program you use, such as web browsers.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: NETWORK

Post by imbaczek »

some places filter outgoing traffic on any tcp/udp port except 80 and possibly 443; i know that some universities do that. of course, it's trival to tunnel through, but you need a tunnel set up.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: NETWORK

Post by AF »

Uni
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Re: NETWORK

Post by SinbadEV »

If your university has blocked all ports except 80 they have done so for a reason, I suggest, if you are unable to plead your case successfully with your network administrator that is so kindly providing you with an internet connection so that you can do you're work than maybe you should get your own internet connection.

Of course I am being satirical here, but my point stands.
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AF
AI Developer
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Re: NETWORK

Post by AF »

Almost every uni does it, and they normally have horrifically managed networks. My friend jenny is struggling to make basic queries, and has an 80% packet loss rate at peak times and speeds that are so pitiful they actually register in bytes per second, yes BYTES NOT KILOBYTES, even a dialup connection trashes it in the performance stakes. This is loading google while using google DNS/OpenDNS
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JohannesH
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Joined: 07 Apr 2009, 12:43

Re: NETWORK

Post by JohannesH »

AF wrote:Almost every uni does it
Nah

Or maybe in UK they do
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: NETWORK

Post by Forboding Angel »

AF wrote:Almost every uni does it, and they normally have horrifically managed networks. My friend jenny is struggling to make basic queries, and has an 80% packet loss rate at peak times and speeds that are so pitiful they actually register in bytes per second, yes BYTES NOT KILOBYTES, even a dialup connection trashes it in the performance stakes. This is loading google while using google DNS/OpenDNS
So playing spring with that sort of a connection would actually work in the first place? I should think not.
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SinbadEV
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Joined: 02 May 2005, 03:56

Re: NETWORK

Post by SinbadEV »

I was friends with the Network Administrator at the university... there were 1500 students all doing very network heavy things like file-sharing (this was mostly Napster at the time, but there was also an active on-campus DC community... we were actually playing games installed on other peoples computers)... and this was on-top of the actual constant internet use and IM chatter... Secondary Education Networks are a nightmare...

anyways, the way he dealt with it was not to block, but to throttle. All of the non-web ports were limited to 50KBps total for the whole school... so the IM clients and Napster connections would Appear to work... just really poorly... Incidentally usenet was left as an exception because that's what the Admin used to download warez, romz, and mp3z and Moviez.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: NETWORK

Post by lurker »

For what it's worth my university has very nice connection speed, even if it does block inbound. Tens of megabits down, megabitish up.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: NETWORK

Post by AF »

Id like it if I could use the lobby even if I couldn't play spring.

These networks at times have good speeds through port 80 too despite pretty much blocking every other port.
pingved
Posts: 21
Joined: 17 Sep 2008, 12:22

Re: NETWORK

Post by pingved »

what about socks5 support in spring?
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: NETWORK

Post by zerver »

pingved wrote:what about socks5 support in spring?
You can use a tool like SocksCap to get proxy support in any application.
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