Wierd transparency bug..
Moderator: Moderators
Wierd transparency bug..
I don't know if it is just me so I didn't post this on mantis...

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Re: Wierd transparency bug..
Are you referring to the fact that the horizon is so clearly visible in the tree? Maybe the trees' alpha texture is not a "mask" but contains semi transparent pixels? If it does, then this kind of bug is real hard to avoid.
Re: Wierd transparency bug..
The area that is redering weird is not even 1/8th a pixel.
Re: Wierd transparency bug..
It's called AlphaToCoverage. check your gfx driver settings.
Re: Wierd transparency bug..
It wasn't this way back in 77/76.
I checked.
I checked.
Re: Wierd transparency bug..
I did leave the alpha with semi transparent pixles, but It didn't effect it at the time, (in fact I sure when I did it I checked what I needed to do and it said anything not solid white would be treated as black... so I left it like that (lazy I know...) )
aGorm
aGorm
Re: Wierd transparency bug..
It does it for all transparencies. it isn't your fault.
The engine is doing something funny now.
The engine is doing something funny now.
Re: Wierd transparency bug..
since people felt that even my ignorant explanation was good enough..
http://springrts.com/mantis/view.php?id=1755
http://springrts.com/mantis/view.php?id=1755