The Advance Base is an armed factory. It has two turrets. They used to work just fine. I.E., bad guys would approach, the turrets would engage, and voila, it's a factory that can defend itself. Same with Air Base. This was just one detail of the many differences between Resistance and Overmind, but it was pretty important, balance-wise.
They no longer have their aiming scripts called, and can't shoot now.
Why was this changed, and is there any way to fix this? The Wolfen are supposed to also have armed factories, and the Space Chickens... well, I had some plans
