Hmmmmmm

Hmmmmmm

Discuss maps & map creation - from concept to execution to the ever elusive release.

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mother
Posts: 379
Joined: 04 May 2005, 05:43

Hmmmmmm

Post by mother »

Hello??
Image


Sumfing in my nose?
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Hey! Taking a bath here!
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Just to demonstrate that it is at least possible.
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

Is that a feurure in a map?

Cool!

But the links dont work.

(Yay, urban maps?)
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Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

SEXY
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Awesome. I hope its real easy to get features in.
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mother
Posts: 379
Joined: 04 May 2005, 05:43

Post by mother »

Warlord Zsinj wrote:Awesome. I hope its real easy to get features in.
It's real easy to place them in the map... Getting a custom feature into spring is a different story hehe.

You need to make a .3do and a .tdf (that live in objects3d and features/All Worlds or features/corpses)... I don't wanna tell you how long it took me to do that bit of it...

And until next release you still need to use that custom spring.exe with the fancy mapconv, or compile from cvs...
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hrmph
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Joined: 12 May 2005, 20:08

Post by hrmph »

It looks really cool atleast. Is that an easter island guy?
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mother
Posts: 379
Joined: 04 May 2005, 05:43

Post by mother »

hrmph wrote:It looks really cool atleast. Is that an easter island guy?
Thx, and yeah it's onna the Moai models... Not the right texture though hehe.

Unfortunately the way it works now you just cant get a big round rock look, heh.
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