easy games progamming?

easy games progamming?

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SinbadEV
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easy games progamming?

Post by SinbadEV »

I want to quickly and easily prototype a game idea I have... and I am feeling really frustrated at all the hoops one has to typically jump through to do so... basically I'm looking for something as easy to use as XNA but free and multi-platform... suggestions?
Master-Athmos
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Re: easy games progamming?

Post by Master-Athmos »

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KDR_11k
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Re: easy games progamming?

Post by KDR_11k »

Python PyGame? Works for 2D.
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SinbadEV
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Re: easy games progamming?

Post by SinbadEV »

Unity appears to cost money

I've fought with py-game before... it's not easy enough...
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Pxtl
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Re: easy games progamming?

Post by Pxtl »

SinbadEV wrote:Unity appears to cost money

I've fought with py-game before... it's not easy enough...
Didn't they make the news by announcing it was going to be free now?
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CarRepairer
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Re: easy games progamming?

Post by CarRepairer »

Are there any free flash dev kits out yet? I love flash, but when I searched for flash and free I am led down a maze of confusion.
Regret
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Re: easy games progamming?

Post by Regret »

Image

http://www.love2d.org/
LÖVE is an unquestionably awesome 2D game engine, which allows rapid game development and prototyping in Lua.
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KDR_11k
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Re: easy games progamming?

Post by KDR_11k »

SinbadEV wrote:I've fought with py-game before... it's not easy enough...
It's massively easy. Might need a bit of working into but all tools do.
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knorke
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Re: easy games progamming?

Post by knorke »

quickbasic :roll:
I guess even with zero knowledge you can make a 2D game in a few days if you follow a tutorial.
Well, it depends on what kind of game do you plan?
3D, turnbased, etc.
And if its just a prototype, does it really have to be multi-plattform?
CarRepairer wrote:Are there any free flash dev kits out yet? I love flash, but when I searched for flash and free I am led down a maze of confusion.
I don't think something like this exist, the closest thing I found was some very gay free editor that would allow you to do very simple stuff. Like place some rotating shapes.
jeykey
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Re: easy games progamming?

Post by jeykey »

knorke wrote:quickbasic :roll:
does it really have to be multi-plattform?
I don't think multiplatform is the problem
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CarRepairer
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Re: easy games progamming?

Post by CarRepairer »

knorke wrote:I don't think something like this exist, the closest thing I found was some very gay free editor that would allow you to do very simple stuff. Like place some rotating shapes.
I know. I'm waiting for the day when something comparable to Adobe Flash is sent from the heavens.
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Pxtl
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Re: easy games progamming?

Post by Pxtl »

CarRepairer wrote:
knorke wrote:I don't think something like this exist, the closest thing I found was some very gay free editor that would allow you to do very simple stuff. Like place some rotating shapes.
I know. I'm waiting for the day when something comparable to Adobe Flash is sent from the heavens.
FlashDevelop + FlexSDK?

Although that's more about actionscript coding.
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CarRepairer
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Re: easy games progamming?

Post by CarRepairer »

Pxtl wrote:
CarRepairer wrote:
knorke wrote:I don't think something like this exist, the closest thing I found was some very gay free editor that would allow you to do very simple stuff. Like place some rotating shapes.
I know. I'm waiting for the day when something comparable to Adobe Flash is sent from the heavens.
FlashDevelop + FlexSDK?

Although that's more about actionscript coding.
Those sound familiar. Actionscript is part of the equation. I'm interested in having all the functionality.
Master-Athmos
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Re: easy games progamming?

Post by Master-Athmos »

SinbadEV wrote:Unity appears to cost money
The Indie edition recently was made free of charge. It's still quite powerful though and especially is a good choice for prototyping...
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smoth
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Re: easy games progamming?

Post by smoth »

. . this thread seems like a joke... are you really asking this?
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SinbadEV
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Re: easy games progamming?

Post by SinbadEV »

smoth wrote:. . this thread seems like a joke... are you really asking this?
not a joke.


I'm lazy so it might as well be... but not a joke.
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aegis
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Re: easy games progamming?

Post by aegis »

oh cmon, I picked up opengl for the first time and wrote three spring minigames in a short amount of time.

how complicated of a game are you talking?
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SinbadEV
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Re: easy games progamming?

Post by SinbadEV »

board game involving cards and board tiles etc... not complicated at all really. but I spent a week making objective pacman and never got past the editor... and that was in XNA, so I was looking fro something easier
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aegis
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Re: easy games progamming?

Post by aegis »

any languages you'd be comfortable programming the logic in, regardless of gui?
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SinbadEV
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Re: easy games progamming?

Post by SinbadEV »

C# or VB.NET
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