easy games progamming?
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easy games progamming?
I want to quickly and easily prototype a game idea I have... and I am feeling really frustrated at all the hoops one has to typically jump through to do so... basically I'm looking for something as easy to use as XNA but free and multi-platform... suggestions?
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Re: easy games progamming?
Python PyGame? Works for 2D.
Re: easy games progamming?
Unity appears to cost money
I've fought with py-game before... it's not easy enough...
I've fought with py-game before... it's not easy enough...
Re: easy games progamming?
Didn't they make the news by announcing it was going to be free now?SinbadEV wrote:Unity appears to cost money
I've fought with py-game before... it's not easy enough...
- CarRepairer
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Re: easy games progamming?
Are there any free flash dev kits out yet? I love flash, but when I searched for flash and free I am led down a maze of confusion.
Re: easy games progamming?

http://www.love2d.org/
LÖVE is an unquestionably awesome 2D game engine, which allows rapid game development and prototyping in Lua.
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It's massively easy. Might need a bit of working into but all tools do.SinbadEV wrote:I've fought with py-game before... it's not easy enough...
Re: easy games progamming?
quickbasic 
I guess even with zero knowledge you can make a 2D game in a few days if you follow a tutorial.
Well, it depends on what kind of game do you plan?
3D, turnbased, etc.
And if its just a prototype, does it really have to be multi-plattform?

I guess even with zero knowledge you can make a 2D game in a few days if you follow a tutorial.
Well, it depends on what kind of game do you plan?
3D, turnbased, etc.
And if its just a prototype, does it really have to be multi-plattform?
I don't think something like this exist, the closest thing I found was some very gay free editor that would allow you to do very simple stuff. Like place some rotating shapes.CarRepairer wrote:Are there any free flash dev kits out yet? I love flash, but when I searched for flash and free I am led down a maze of confusion.
Re: easy games progamming?
I don't think multiplatform is the problemknorke wrote:quickbasic
does it really have to be multi-plattform?
- CarRepairer
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Re: easy games progamming?
I know. I'm waiting for the day when something comparable to Adobe Flash is sent from the heavens.knorke wrote:I don't think something like this exist, the closest thing I found was some very gay free editor that would allow you to do very simple stuff. Like place some rotating shapes.
Re: easy games progamming?
FlashDevelop + FlexSDK?CarRepairer wrote:I know. I'm waiting for the day when something comparable to Adobe Flash is sent from the heavens.knorke wrote:I don't think something like this exist, the closest thing I found was some very gay free editor that would allow you to do very simple stuff. Like place some rotating shapes.
Although that's more about actionscript coding.
- CarRepairer
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Re: easy games progamming?
Those sound familiar. Actionscript is part of the equation. I'm interested in having all the functionality.Pxtl wrote:FlashDevelop + FlexSDK?CarRepairer wrote:I know. I'm waiting for the day when something comparable to Adobe Flash is sent from the heavens.knorke wrote:I don't think something like this exist, the closest thing I found was some very gay free editor that would allow you to do very simple stuff. Like place some rotating shapes.
Although that's more about actionscript coding.
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Re: easy games progamming?
The Indie edition recently was made free of charge. It's still quite powerful though and especially is a good choice for prototyping...SinbadEV wrote:Unity appears to cost money
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. . this thread seems like a joke... are you really asking this?
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not a joke.smoth wrote:. . this thread seems like a joke... are you really asking this?
I'm lazy so it might as well be... but not a joke.
Re: easy games progamming?
oh cmon, I picked up opengl for the first time and wrote three spring minigames in a short amount of time.
how complicated of a game are you talking?
how complicated of a game are you talking?
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board game involving cards and board tiles etc... not complicated at all really. but I spent a week making objective pacman and never got past the editor... and that was in XNA, so I was looking fro something easier
Re: easy games progamming?
any languages you'd be comfortable programming the logic in, regardless of gui?