I was playing a game with Mother and we noticed a few bugs...
1) Heap files weren't properly loaded from the OTAData.sd7 file, we often got errors like 'missing file 3x3a' or something, we fixed this by dumping the heap files in the main WD file.
2) Crashes when certain weapons fire, I am suspecting a targetting error or a problem with weapons with high velocity. (over 800)
TA:WD crashes TA:Spring
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- GrOuNd_ZeRo
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- Joined: 30 Apr 2005, 01:10
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
Re: TA:WD crashes TA:Spring
Same problem was just found with the TA:FF port. Something that used an OTA wreck model (solar I think) crashed it.1) Heap files weren't properly loaded from the OTAData.sd7 file, we often got errors like 'missing file 3x3a' or something, we fixed this by dumping the heap files in the main WD file.
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10