Where to Start?

Where to Start?

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Krystian L
Posts: 6
Joined: 27 Sep 2009, 17:44

Where to Start?

Post by Krystian L »

Hi everyone, I just joined today and was wondering where to start? Can someone point out a good tutorial because thus far I have been unable to find documentation. Thanks!
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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Where to Start?

Post by hoijui »

start with what?
as this is the development forum i guess you mean developping..
what are you interested in? what do you want to do, what are your strengths?
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: Where to Start?

Post by FLOZi »

Engine development or mod development?
Krystian L
Posts: 6
Joined: 27 Sep 2009, 17:44

Re: Where to Start?

Post by Krystian L »

Well I have been told that I can make a game with the engine. Is that true? If so, how would I start doing that? I am experienced in texturing, modeling, game design, and a little coding.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: Where to Start?

Post by FLOZi »

Then really this topic belongs in the games and mods forum. :mrgreen: The development forum is more for making changes to the engine itself.

Outline your game design and you'll get feedback on how possible/easy they are to implement in Spring. The best way to learn about how bits of Spring games work is to rip one open and look at it's gooey innards.
Krystian L
Posts: 6
Joined: 27 Sep 2009, 17:44

Re: Where to Start?

Post by Krystian L »

Alright, thanks! Sorry about posting in the wrong area.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Where to Start?

Post by MidKnight »

One thing I'd recommend would be to spend a few months with a development team, like that of Evolution RTS, Complete Annihilation, or Spring: 1944 to make acquaintances and get a feel for how games are made with this engine.
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