game crashes when dragging an attack command circle

game crashes when dragging an attack command circle

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bartvbl
Posts: 346
Joined: 21 Mar 2009, 15:55

game crashes when dragging an attack command circle

Post by bartvbl »

I was playing a skrimish game with a friend, and as far as I remember I was quickly dragging an attack command to attack the enemy (in the form of such a circle, which appears if you hold down your mouse and drag a bit), and then the game crashed. Does anyone know whether this is a known issue?

I cut out the not interesting stuff (our blabbering about the game ;))
LogOutput initialized.
Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Bart\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz; 3325MB RAM, 6876MB pagefile
OS: 32bit native mode
Using read-write data directory: C:/Program Files/Spring/\
Using read-only data directory: C:\Program Files\Spring\
Using read-only data directory: C:\Users\Bart\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Bart\Documents\Spring\
Using read-only data directory: C:\ProgramData\Spring\
Scanning: C:\ProgramData\Spring\maps
Scanning: C:\ProgramData\Spring\base
Scanning: C:\ProgramData\Spring\mods
Scanning: C:\ProgramData\Spring\packages
Scanning: C:\Users\Bart\Documents\Spring\maps
Scanning: C:\Users\Bart\Documents\Spring\base
Scanning: C:\Users\Bart\Documents\Spring\mods
Scanning: C:\Users\Bart\Documents\Spring\packages
Scanning: C:\Users\Bart\Documents\My Games\Spring\maps
Scanning: C:\Users\Bart\Documents\My Games\Spring\base
Scanning: C:\Users\Bart\Documents\My Games\Spring\mods
Scanning: C:\Users\Bart\Documents\My Games\Spring\packages
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Scanning: C:\Program Files\Spring\packages
Scanning: C:/Program Files/Spring/\maps
Scanning: C:/Program Files/Spring/\base
Scanning: C:/Program Files/Spring/\mods
Scanning: C:/Program Files/Spring/\packages
Video mode set to 1024 x 768 / 32 bit
SpringApp::InitWindow(): 4276895602 ms
[ 0] SDL: 1.2.10
[ 0] GL: 3.0.0
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce 9600 GT/PCI/SSE2
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Software
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Software
[ 0] CPreGame(): 272 ms
[ 0] WARNING: Duplicate AI Interface Info found:
[ 0] for interface: C 0.1
[ 0] in files:
[ 0] C:\Program Files\Spring\AI\Interfaces\C\0.1\InterfaceInfo.lua
[ 0] C:\Program Files\Spring\\AI\Interfaces\C\0.1\InterfaceInfo.lua
[ 0] using: C:\Program Files\Spring\\AI\Interfaces\C\0.1\InterfaceInfo.lua
[ 0] WARNING: Duplicate AI Interface Info found:
[ 0] for interface: Java 0.1
[ 0] in files:
[ 0] C:\Program Files\Spring\AI\Interfaces\Java\0.1\InterfaceInfo.lua
[ 0] C:\Program Files\Spring\\AI\Interfaces\Java\0.1\InterfaceInfo.lua
[ 0] using: C:\Program Files\Spring\\AI\Interfaces\Java\0.1\InterfaceInfo.lua
[ 0] WARNING: Duplicate Skirmish AI Info found:
[ 0] for Skirmish AI: AAI 0.9
[ 0] in files:
[ 0] C:\Program Files\Spring\AI\Skirmish\AAI\0.9\AIInfo.lua
[ 0] C:\Program Files\Spring\\AI\Skirmish\AAI\0.9\AIInfo.lua
[ 0] using: C:\Program Files\Spring\\AI\Skirmish\AAI\0.9\AIInfo.lua
[ 0] WARNING: Duplicate Skirmish AI Info found:
[ 0] for Skirmish AI: KAIK 0.13
[ 0] in files:
[ 0] C:\Program Files\Spring\AI\Skirmish\KAIK\0.13\AIInfo.lua
[ 0] C:\Program Files\Spring\\AI\Skirmish\KAIK\0.13\AIInfo.lua
[ 0] using: C:\Program Files\Spring\\AI\Skirmish\KAIK\0.13\AIInfo.lua
[ 0] WARNING: Duplicate Skirmish AI Info found:
[ 0] for Skirmish AI: NullAI 0.1
[ 0] in files:
[ 0] C:\Program Files\Spring\AI\Skirmish\NullAI\0.1\AIInfo.lua
[ 0] C:\Program Files\Spring\\AI\Skirmish\NullAI\0.1\AIInfo.lua
[ 0] using: C:\Program Files\Spring\\AI\Skirmish\NullAI\0.1\AIInfo.lua
[ 0] WARNING: Duplicate Skirmish AI Info found:
[ 0] for Skirmish AI: NullOOJavaAI 0.1
[ 0] in files:
[ 0] C:\Program Files\Spring\AI\Skirmish\NullOOJavaAI\0.1\AIInfo.lua
[ 0] C:\Program Files\Spring\\AI\Skirmish\NullOOJavaAI\0.1\AIInfo.lua
[ 0] using: C:\Program Files\Spring\\AI\Skirmish\NullOOJavaAI\0.1\AIInfo.lua
[ 0] WARNING: Duplicate Skirmish AI Info found:
[ 0] for Skirmish AI: RAI 0.601
[ 0] in files:
[ 0] C:\Program Files\Spring\AI\Skirmish\RAI\0.601\AIInfo.lua
[ 0] C:\Program Files\Spring\\AI\Skirmish\RAI\0.601\AIInfo.lua
[ 0] using: C:\Program Files\Spring\\AI\Skirmish\RAI\0.601\AIInfo.lua
[ 0] Starting demo recording
[ 0] Skirmish AI (RAI) for team 0 is no Lua AI
[ 0] Skirmish AI (RAI) for team 1 is no Lua AI
[ 0] Using map ArcticZoneV3.smf
[ 0] Recording demo demos/local_20090921_154519_ArcticZoneV3_0.80.4.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V7.01
[ 0] Using mod archive BA701.sd7
[ 0] Became player 0 (team 2, allyteam 0)
[ 0] Loading console: 0 ms
[ 0] Sound: CSound(): Successfully parsed 4 SoundItems from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 192 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.468000
[ 0] Loading defs: 509 ms
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 195bd060
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: No Self-D <unit_noselfd.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: Comgate <mo_comgate.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: Comgate <mo_comgate.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: camera_smooth_move.lua (duplicate name)
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: Commander Name Tags <unit_comm_nametags.lua>
[ 0] Loaded widget from mod: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Improved MetalMakers <unit_improved_metal_maker.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from user: SmoothScroll <camera_smooth_move.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32)
[ 0] Build date/time: Sep 4 2009 19:14:31
[ 0] -> connection established (given id 0)
[ 0] Connection attempt from ingulf
[ 0] -> Version: 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32)
[ 0] -> Address: [::ffff:129.241.3.161]:64307
[ 0] -> connection established (given id 1)
[ 0] Player bartvbl finished loading and is now ingame
[ 0] Player ingulf finished loading and is now ingame
[ 0] GameID: 8083b74af1f0f3eadebb62ff97174d8b
[ 0] Player bartvbl (auto)-paused the game for letting Skirmish AI RAI initialize for controlling team 0. The game is auto-unpaused as soon as the AI is ready.
[ 0] Player bartvbl (auto)-paused the game for letting Skirmish AI RAI initialize for controlling team 1. The game is auto-unpaused as soon as the AI is ready.
[ 1] bartvbl paused the game
[ 1] bartvbl unpaused the game
[ 5] bartvbl paused the game
[ 5] bartvbl unpaused the game
[ 6] Initializing Commander Gate
[ 64] Buildings set to face West
[ 105] Commander Gate Successful
[ 308] bartvbl paused the game
<chatting>
[ 21680] Sorting roster by Allies
[ 21680] false
[ 21680] Error in DrawScreen(): [string "LuaUI/Widgets/LolUI/core.lua"]:268: Incorrect arguments to gl.GetTextWidth("text")
[ 21680] Removed widget: LolUI
[ 21921] /luaui reoad
[ 22085] /luaui reload
[ 22085] Reloading: "luaui.lua"
[ 22085] Using LUAUI_DIRNAME = LuaUI/
[ 22085] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 22085] LuaUI: bound F11 to the widget selector
[ 22085] LuaUI: bound CTRL+F11 to tweak mode
[ 22085] Failed to load: camera_smooth_move.lua (duplicate name)
[ 22085] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 22085] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 22085] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 22085] Loaded widget from mod: Commander Name Tags <unit_comm_nametags.lua>
[ 22085] Loaded widget from mod: AdvPlayersList <gui_advplayerslist.lua>
[ 22085] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 22085] Loaded widget from mod: Autoquit <autoquit.lua>
[ 22085] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 22085] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 22085] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 22085] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 22085] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 22085] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 22085] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 22085] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 22085] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 22085] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 22085] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 22085] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 22085] Loaded widget from mod: Improved MetalMakers <unit_improved_metal_maker.lua>
[ 22085] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 22085] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 22085] Loaded widget from user: SmoothScroll <camera_smooth_move.lua>
[ 22085] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 22085] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 22085] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 22085] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 22085] Loaded widget from mod: LolUI <lolui.lua>
[ 22085] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 22085] LuaUI v0.3
<chatting>
[ 145968] Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32) has crashed.
[ 145969] Spring 0.80.4.1 (0.80.4.1-0-g0e3491f{@}-cmake-mingw32) has crashed.
[ 145969] Exception: Access violation (0xc0000005)
[ 145969] Exception Address: 0x00839c4b
[ 145969] DLL information:
[ 145969] 0x00400000 spring
[ 145969] 0x77940000 ntdll
[ 145969] 0x75ff0000 kernel32
[ 145969] 0x10000000 DevIL
[ 145969] 0x77af0000 MSVCRT
[ 145969] 0x00260000 ILU
[ 145969] 0x77610000 ADVAPI32
[ 145969] 0x77120000 RPCRT4
[ 145969] 0x6d280000 GLU32
[ 145969] 0x6c900000 OPENGL32
[ 145969] 0x77310000 GDI32
[ 145969] 0x77270000 USER32
[ 145969] 0x69a50000 DDRAW
[ 145969] 0x719b0000 DCIMAN32
[ 145969] 0x77360000 SETUPAPI
[ 145969] 0x77740000 OLEAUT32
[ 145969] 0x760d0000 ole32
[ 145969] 0x6f730000 dwmapi
[ 145969] 0x76f20000 IMAGEHLP
[ 145969] 0x6fbc0000 mingwm10
[ 145969] 0x76220000 SHELL32
[ 145969] 0x776e0000 SHLWAPI
[ 145969] 0x77ac0000 WS2_32
[ 145969] 0x77aa0000 NSI
[ 145969] 0x6e940000 libgcc_s_dw2-1
[ 145969] 0x00390000 SDL
[ 145969] 0x74410000 WINMM
[ 145969] 0x743d0000 OLEACC
[ 145969] 0x7c340000 MSVCR71
[ 145969] 0x66fc0000 freetype6
[ 145969] Stacktrace:
[ 145969] (0) C:\Program Files\Spring\spring.exe [0x00839C4B]
[ 145969] (1) C:\Program Files\Spring\spring.exe [0x00832682]
[ 145969] (2) C:\Program Files\Spring\spring.exe [0x007A5BC1]
[ 145969] (3) C:\Program Files\Spring\spring.exe [0x007A8373]
[ 145969] (4) C:\Program Files\Spring\spring.exe [0x0072E86D]
[ 145969] (5) C:\Program Files\Spring\spring.exe [0x00739C63]
[ 145969] (6) C:\Program Files\Spring\spring.exe [0x00406D1F]
[ 145969] (7) C:\Program Files\Spring\spring.exe [0x00420240]
[ 145969] (8) C:\Program Files\Spring\spring.exe [0x00423C3C]
[ 145969] (9) C:\Program Files\Spring\spring.exe [0x007EF22A]
[ 145969] (10) C:\Program Files\Spring\spring.exe [0x007F6107]
[ 145969] (11) C:\Program Files\Spring\spring.exe [0x007EE09B]
[ 145969] (12) C:\Program Files\Spring\spring.exe [0x007EE541]
[ 145969] (13) C:\Program Files\Spring\spring.exe(aiInterfaceCallback_DataDirs_getWriteableDir+0x35c8) [0x00874318]
[ 145969] (14) C:\Program Files\Spring\spring.exe [0x0040124B]
[ 145969] (15) C:\Program Files\Spring\spring.exe [0x004012B8]
[ 145969] (16) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x7603D0E9]
[ 145969] (17) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x779819BB]
[ 145969] (18) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x7798198E]
[ 145969] Exception: Access violation (0xc0000005)
[ 145969] Exception Address: 0x00838a33
[ 145969] DLL information:
[ 145969] Stacktrace:
[ 145969] (0) Unknown [0x00838A33]
[ 145969] (1) Unknown [0x0083A3C5]
[ 145969] (2) Unknown [0x009460E6]
[ 145969] (3) Unknown [0x0087712F]
[ 145969] (4) Unknown [0x77B12599]
[ 145969] (5) Unknown [0x77B126B3]
[ 145969] (6) Unknown [0x7603D0E9]
[ 145969] (7) Unknown [0x779819BB]
[ 145969] (8) Unknown [0x7798198E]
User avatar
hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: game crashes when dragging an attack command circle

Post by hoijui »

Looks like a problem with sounds.
A weapon is fired, a sound should be played, but the sound is not available. Though there is no error about not beeing able ot load a sound in the infolog, if i checked right, so it looks like a proboblem in the engine, i'll let Auswaschbar decide for real.
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