Invisible enemy buildings

Invisible enemy buildings

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Erik
Posts: 283
Joined: 20 Aug 2009, 20:49

Invisible enemy buildings

Post by Erik »

Its seems that the AI's buildings, at least the conyard the start with, are invisible. If i set an AI allied to me i can see their conyard.
Whats wrong there?
Master-Athmos
Posts: 916
Joined: 27 Jun 2009, 01:32

Re: Invisible enemy buildings

Post by Master-Athmos »

You can only see what is in line of sight of your units - you won't see anything elsewhere. If you ally up with someone you share your view...
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Erik
Posts: 283
Joined: 20 Aug 2009, 20:49

Re: Invisible enemy buildings

Post by Erik »

I didnt mean that, i can drive to the spots and even shoot them down, the debris is visible. Its even possible to place a unit inside the invisible building via cheat, without it turning visible.
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azaremoth
Cursed Developer
Posts: 549
Joined: 17 Feb 2005, 22:05

Re: Invisible enemy buildings

Post by azaremoth »

I know that bug... I had it with my skeletons - they couldn't see any enemy units (they could only return fire to attack the enemy). It only appeared for certain sightdistance-values. When I changed the sightdistance the units could see again. No idea why...
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Erik
Posts: 283
Joined: 20 Aug 2009, 20:49

Re: Invisible enemy buildings

Post by Erik »

Also i found out that i can make enemy conyards visible by building next to them. However its only visible as long as my stuff is under construction, once the building finishes it disappears again oO.
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