Render all units as icons?

Render all units as icons?

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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js_leitch
Posts: 36
Joined: 31 Jul 2009, 06:40

Render all units as icons?

Post by js_leitch »

Sometimes, when things get really hairy, with a ton of units onscreen, it can get hard to tell what's going on. FPS can also suffer from rendering hundreds of units. Is there a widget that lets you render EVERYTHING as an icon, on command? If not, somebody ought to make one. Would it be difficult?
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Render all units as icons?

Post by aegis »

just gotta change unit icon distance... though fpsmanager will increase your fps in intense situations
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Render all units as icons?

Post by smoth »

press tab.

does that do what you are looking for?
js_leitch
Posts: 36
Joined: 31 Jul 2009, 06:40

Re: Render all units as icons?

Post by js_leitch »

press tab
Not really... I wish there was a way to do that without changing your view angle to the top-view... I'm more talking about micromanaging varied unit types in a close-quarters situation.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Render all units as icons?

Post by Neddie »

Just change your icon distance to nearly nothing... there is a console command for it.
js_leitch
Posts: 36
Joined: 31 Jul 2009, 06:40

Re: Render all units as icons?

Post by js_leitch »

What is that command?
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Render all units as icons?

Post by lurker »

disticon
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: Render all units as icons?

Post by Caydr »

/disticon [number]

ARRGHHHH I spent 20 minutes finding that.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Render all units as icons?

Post by CarRepairer »

Caydr wrote:/disticon [number]

ARRGHHHH I spent 20 minutes finding that.
It's available as a slider in CA's in-game menu.
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: Render all units as icons?

Post by Caydr »

so is herpes

Warning #2
js_leitch
Posts: 36
Joined: 31 Jul 2009, 06:40

Re: Render all units as icons?

Post by js_leitch »

Thanks, guys!
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Render all units as icons?

Post by 1v0ry_k1ng »

Caydr wrote:so is herpes

Warning #2
LOL

you sir, are an officer and a gentleman
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Render all units as icons?

Post by Forboding Angel »

lmao :lol:
Sheekel
Posts: 1391
Joined: 19 Apr 2005, 19:23

Re: Render all units as icons?

Post by Sheekel »

CarRepairer wrote:It's available as a slider in CA's in-game
menu.
also could use uikeys.txt to hotkey the command
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