Render all units as icons?
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Render all units as icons?
Sometimes, when things get really hairy, with a ton of units onscreen, it can get hard to tell what's going on. FPS can also suffer from rendering hundreds of units. Is there a widget that lets you render EVERYTHING as an icon, on command? If not, somebody ought to make one. Would it be difficult?
Re: Render all units as icons?
just gotta change unit icon distance... though fpsmanager will increase your fps in intense situations
Re: Render all units as icons?
press tab.
does that do what you are looking for?
does that do what you are looking for?
Re: Render all units as icons?
Not really... I wish there was a way to do that without changing your view angle to the top-view... I'm more talking about micromanaging varied unit types in a close-quarters situation.press tab
Re: Render all units as icons?
Just change your icon distance to nearly nothing... there is a console command for it.
Re: Render all units as icons?
What is that command?
Re: Render all units as icons?
/disticon [number]
ARRGHHHH I spent 20 minutes finding that.
ARRGHHHH I spent 20 minutes finding that.
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Render all units as icons?
It's available as a slider in CA's in-game menu.Caydr wrote:/disticon [number]
ARRGHHHH I spent 20 minutes finding that.
Re: Render all units as icons?
so is herpes
Warning #2
Warning #2
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: Render all units as icons?
LOLCaydr wrote:so is herpes
Warning #2
you sir, are an officer and a gentleman
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Render all units as icons?
also could use uikeys.txt to hotkey the commandCarRepairer wrote:It's available as a slider in CA's in-game
menu.