New Map: Wide Open Combat

New Map: Wide Open Combat

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hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

New Map: Wide Open Combat

Post by hrmph »

Huge 24x24 map designed for huge games. It is a simple map, with loads of metal. Small extractor radius, 10 - 25 Wind. 10 Starting positions. Download: http://fileuniverse.com/?p=showitem&ID=1353

Image
Image
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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Post by genblood »

The map looks GREAT .... Its very big and its different then
any other map. Two thumbs up in my book .... 8) 8)

Now I got to think :idea: :idea: :idea:

I need a New and TWISTED idea for a map ... :twisted:

Then ask you for textures .... :lol: :lol: :lol:


LATER ...

GREAT LOOKING MAP ....
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hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Post by hrmph »

Hehe, Thanks! Let me know what you have in mind :idea: 8)
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

Yeah, I waited a map like that. And it look very good :)
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

looks cool, love the sky.

Is this like the first 24 x 24 for the new version? If so... dam you! You beat me by a few days...
With stuff like this coming out, i gfuess i'll have to start getting my maps bloody finshed insted of leaving them in development hell.

Loving the bronze look on the hills too.

aGorm
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

Looks great, but I hope the ground doesn't provide TOO much metal.
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

imo way to much metal.. which tuns this map a bit into porcing..
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PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

NOiZE wrote:imo way to much metal.. which tuns this map a bit into porcing..
I don't see how we can easily pork in such an open map...

Anyway, i think the metal distribution is wrong. The extractor radius is smaller than mexxes and, like this, i think it should be all metal. (the texture is anyway like a metal map...)

The map looks good, though. It has those nice bronze looking things and it's texture is pretty.
And the architecture (large wide and open), is interesting for a change.
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