NOiZE wrote:imo way to much metal.. which tuns this map a bit into porcing..
I don't see how we can easily pork in such an open map...
Anyway, i think the metal distribution is wrong. The extractor radius is smaller than mexxes and, like this, i think it should be all metal. (the texture is anyway like a metal map...)
The map looks good, though. It has those nice bronze looking things and it's texture is pretty.
And the architecture (large wide and open), is interesting for a change.