Modinfo.adune.nl

Modinfo.adune.nl

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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el_matarife
Posts: 933
Joined: 27 Feb 2006, 02:04

Modinfo.adune.nl

Post by el_matarife »

Modinfo seems to be pretty out of date, the latest BA version is 6.91 and there's not really any CA, Spring:1944, Kernel Panic, or PURE versions. If the sourcecode is available, could this be brought under the Spring website as Modinfo.springrts.com or something, or would someone else be willing to host it? I also think it should automatically download and index all mods on the BitTorrent tracker or in the mods directory on JobJol so updating it doesn't end up being a chore for someone like it was for Trademark.
YokoZar
Posts: 883
Joined: 15 Jul 2007, 22:02

Re: Modinfo.adune.nl

Post by YokoZar »

+1 -- modinfo is very useful, even for mod developers because it makes it much easier to view stats than text files.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Modinfo.adune.nl

Post by TradeMark »

its broken atm, fixing it as soon as possible!

and yeah it would be cool to upload own mods there, or auto-download from other sites... should be doable.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Modinfo.adune.nl

Post by TradeMark »

i think it should work now... at least in some way, latest BA added, no guarantees... still need fixing - some server side problems...

http://modinfo.adune.nl/index.php?MOD=ba701

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some mods are still impossible to add, since nobody made lua code to get the mod data from CA etc other mods that uses lua files for their mods.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Modinfo.adune.nl

Post by Beherith »

Super thanks man, this is still an excellent resource for players and modders alike 8)

Edit: I noticed your have CA 2.2 on the list, any chance you could send me the mod itself? Ive been looking for it for ever.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Modinfo.adune.nl

Post by Neddie »

TradeMark wrote:some mods and games are still impossible to add, since nobody made lua code to get the mod data from CA etc other mods that uses lua files for their mods.
Didn't Evil4Zerggin or Tobi provide a script for that?
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Modinfo.adune.nl

Post by TradeMark »

neddiedrow wrote:
TradeMark wrote:some mods and games are still impossible to add, since nobody made lua code to get the mod data from CA etc other mods that uses lua files for their mods.
Didn't Evil4Zerggin or Tobi provide a script for that?
yes, but they doesnt extract all data, only units and weapons, and some other, but not sidedata, armors, etc...
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Modinfo.adune.nl

Post by TradeMark »

Beherith wrote:Edit: I noticed your have CA 2.2 on the list, any chance you could send me the mod itself? Ive been looking for it for ever.
i couldnt find the original file, but the mod was unzipped in a folder, so i just zipped it back and uploaded here:
http://springfiles.com/show_file.php?id=2300
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