I can't belive they fell for it!

I can't belive they fell for it!

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

I can't belive they fell for it!

Post by Kixxe »

http://www.fileuniverse.com/?p=showitem&ID=1347
:roll: :roll: :roll:
I really cant belive that they fell for my UBER bluff! ^-^

You really gotta whatch this!

(someone give me the prise for most manipulative person in Spring now!)


EDIT: ops, wrong link <.< Fixed now...
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Kuroneko
Posts: 483
Joined: 03 Jan 2005, 05:32

Post by Kuroneko »

That was a fun game, even tho my teammate sucked (look at what light blue builds first -_-, maybe that can work, but it didn't..)

Towards the end, you see some blue hawks on red's east wall, those were all lead by mad flying skills :P

oh, and crawling bombs ftw.
IMSabbel
Posts: 747
Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

Omg.
I gave up after half an hour or so, but this was beyond bad.

With 2 people per team, there is no excuse of having a single brawler fireing away at a factory (and other stuff) for minutes in a base without any AA while the comander stands around, and all the time 5 others fly their idle loop in the homebase without anybody looking(red)

Or forgetting to build any energy and metal... (metal & energy-starved on a quasi metalmap while building multiple heavy defenses in parallel (green).

Or just bunching the small units between the buildings so they cant fire until the flashes have already killed most of the base (the light blue team).



It would be excusable if one player was occupied otherwise... but something has to be seriously wrong for both to miss it...
colorblind
Spring Developer
Posts: 374
Joined: 14 Mar 2005, 12:32

Post by colorblind »

Sounds like you've got a wrong version. The replay is for 0.61b1.
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Kuroneko
Posts: 483
Joined: 03 Jan 2005, 05:32

Post by Kuroneko »

IMSabbel wrote: Or just bunching the small units between the buildings so they cant fire until the flashes have already killed most of the base (the light blue team).
omg, if it wasn't for me building (crazy idea here) units, we would've died from that single Bulldog. Between the nano-stalls and the cramped bertha-prone base, I'm surprised we lasted so long.
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

...


Have you even noticed the bluff?

And noone even noticed that i wasent really dead? that in reality, i had a secondary base with lotsa tech? that no one scouted the area? And that i, in the end, with my super duper mega bluff and some good stratigict skill (thoue not tatical skill, since ive had trobules keeping track off it all since i got a very annoying virus) made that i ''almost'' won?

you pepole know how to pop a party. :cry:

Oh, well, i still owend :lol:

I really dont own that ofen, so plese let me have this ^_^

(damnit, when am im gonna get MS office back. Somone is gonna notice my Sucky spelling soon-.-*)
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

I wish my opponents would refuse to risk an occasional unit to see where I was! You really were hanging on a thread there for a long time, congrats on getting back on your feet.

I think that besides your bluff (which was ridiculous, and yet you pulled it off), your raid with 2 Bulldogs and reinforcements into Blue's base was cleverly executed (frame #40k-ish).
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Kuroneko
Posts: 483
Joined: 03 Jan 2005, 05:32

Post by Kuroneko »

We knew you were there, and we knew you had less than an expiditonary force. We just couldn't do anything about it.
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Redfish
Posts: 289
Joined: 27 Feb 2005, 16:12

Post by Redfish »

I think we need an new section in the forum for demos.
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