News stuffs

News stuffs

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

News stuffs

Post by Forboding Angel »

I just got a very rude pm from a certain forum member regarding news on springinfo. I am so sick and tired of repeating myself and not being heard, so I figure it's worth reposting my answer here:
I'm getting tired of repeating myself. I have stated these things time and time again but no one reads apparently.

First of all, I was the only person doing it. It is not "My" site, it is the community's site. Secondly, from the very beginning, anyone who registers with the site has access to post news. ANYONE. Has anyone done it? No. The only exception is spikedhelmet who posts s44 related stuff.

Because of the fact that no one has been doing it is the reason the community news forum was set up. So that people could make news posts which I would then port over to springinfo. How many people use that? So, I decided that if no one was going to put any effort whatsoever into it, neither was I. I stick to what gets posted in community news and that's about it. If people are too lazy to help out by simply putting their release post in the community news forum, then I guess I'm too lazy (read: I have a life and my own business to run) to spider the forums looking for newsworthy releases.

As far as handing over the keys... You have got to be kidding me. Do you have any idea how many people have editor access on springinfo? Editor access means that they can do anything, short of editing the code. They can add pages, posts, whatever. There are also several administrators as well (code access). Very bad soldier, myself, lurker, swiftspear, and a few others.

No. I don't have the time, nor the will, nor the motivation. No one is even trying to help, regardless of my many topics in general discussion asking for help. I have made things retardedly simple for the people here. Even fricking Emmanuel made a post at one point (which had to be deleted for obvious reasons). If Emmanuel can do it, then I would imagine that 95% of the population on this planet can do it as well.

I am not holding anything back. I have pretty much given the entire site to the community on a golden platter. Not to mention that I'm the one paying for the hosting and domain name (And no I have not, and will not be asking for donations. Money isn't exactly a factor, but it is something to consider).

Perhaps you could help by spreading your influence around in the right places to get people into action?
Mappers, Modders, Lobby devs, Lua devs... Would it be too much to ask for you to put your release posts into the community news forum?

Moderators: Perhaps more forums could be added to community news for General News, Map News, Mod News, Lua News, Lobby News, etc? For that matter, that release could be discussed in the community news section and it would actually manage to make sense that way, and people like me wouldn't be stuck trawling every fricking forum on this site trying to find something postworthy.

And in huge red text so everyone understands once and for all:

It is not my fault that the members and content developers of this community refuse to use (or simply ignore) the tools given to them to help spread the word about their creation, so stop coming to me trying to make it sound like I'm the "man" holding everyone back.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: News stuffs

Post by knorke »

where do i sign up / log in?
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CarRepairer
Cursed Zero-K Developer
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Joined: 07 Nov 2007, 21:48

Re: News stuffs

Post by CarRepairer »

Don't talk about emmanuel that way. He's not stupid just because he's eccentric in his communication with others and that isn't a reason to say he is less smart than 95% of the world. He's one of the top creative minds here and he knows a lot about modding, even if his mods aren't practical in a playability sense.
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Re: News stuffs

Post by NOiZE »

I guess you need some kind of news reporter :)
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TheFatController
Balanced Annihilation Developer
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Joined: 10 Dec 2006, 18:46

Re: News stuffs

Post by TheFatController »

Anyone's free to publish the BA release notifications so long as it's factual and not stuff like "New BA 6.96 released, continues to have the imbalances I fixed in SA!!1" or "New BA release! click here to read about CA!" etc :P
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: News stuffs

Post by Forboding Angel »

NOiZE wrote:I guess you need some kind of news reporter :)
No, not really. All that is needed really is for you guys to make your release posts in community news. In case you guys haven't noticed, I haven't really been around at all lately. Spring until yesterday has refused to run and I haven't even been able to reliably log into the lobby, meaning that there hasn't been a whole lot of reasons for me to stick around.

I finally got spring working, and with qtlobby I actually made it as far as the lobby, so I may be around a bit more.
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ChaosMonkey
Posts: 180
Joined: 06 Jul 2009, 21:21

Re: News stuffs

Post by ChaosMonkey »

http://www.springinfo.info/ lol first time i ever clicked on this but i have to admit i got bored after 10 seconds of looking on it.
luckywaldo7
Posts: 1398
Joined: 17 Sep 2008, 04:36

Re: News stuffs

Post by luckywaldo7 »

TheFatController wrote:"New BA release! click here to read about CA!" etc :P
I'm so totally doing this :lol:
ChaosMonkey wrote:http://www.springinfo.info/ lol first time i ever clicked on this but i have to admit i got bored after 10 seconds of looking on it.
If you are really active on the forum here then most of the stuff will be old news. But it is really a fantastic resource for new or casual players or just people more interested in playing the game then developing it. I've pointed many a new player to here in particular (although notably its missing crtl-x, which I just only learned about recently myself). It is really easy to find a lot of good information in there that long-time players take for granted.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: News stuffs

Post by Forboding Angel »

ChaosMonkey wrote:http://www.springinfo.info/ lol first time i ever clicked on this but i have to admit i got bored after 10 seconds of looking on it.
Well waldo pretty much nailed it. If you are a frequent visitor of these forums then yes, it's pretty much all old news, but the vast majority of the people that actually play spring don't visit (and an astounding number don't even know that this place exists) these forums.

Also, you'd be surprised that most players don't want to have to read the entire forums just to see new stuff.

Springinfo is built to bridge the gap between developers and players and basically provide a good source of info, but it's too much for one person to handle all alone.
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ChaosMonkey
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Joined: 06 Jul 2009, 21:21

Re: News stuffs

Post by ChaosMonkey »

i take it back i did find something useful on there; that new tas client with the 3d minimap view. been wanting to get that for a while now.
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Re: News stuffs

Post by NOiZE »

Forboding Angel wrote:
NOiZE wrote:I guess you need some kind of news reporter :)
No, not really. All that is needed really is for you guys to make your release posts in community news. In case you guys haven't noticed, I haven't really been around at all lately. Spring until yesterday has refused to run and I haven't even been able to reliably log into the lobby, meaning that there hasn't been a whole lot of reasons for me to stick around.

I finally got spring working, and with qtlobby I actually made it as far as the lobby, so I may be around a bit more.
Well lets face it, most content producers are as lazy as you are when it comes down to posting on springinfo. Dont get me wrong, Springinfo is a great initiative. But someone(s) who isn't lazy (when it comes down to posting news) and thus would post the news, would be great!

I mean the entire world works like that. Newspapers also send out people to get the news!
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: News stuffs

Post by Forboding Angel »

Yeah, but I've asked, and no one has ever stepped up to the plate for very long, however, I just got a PM that "MAY" change that. We'll see I guess.

Ya know, the weird thing is, springinfo gets anywhere between 1k and 2k hits per day during the week and usually spikes up to 4k on the weekends. Why wouldn't you want that kind of exposure?
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Pxtl
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Re: News stuffs

Post by Pxtl »

There was a flurry of activity when Springinfo was first embedded into tasclient, but I think most people switched over to Springlobby when they were forced to, and many haven't gone back.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: News stuffs

Post by knorke »

ok, i found the register button :roll:
did you read my pm?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: News stuffs

Post by Forboding Angel »

Pxtl wrote:There was a flurry of activity when Springinfo was first embedded into tasclient, but I think most people switched over to Springlobby when they were forced to, and many haven't gone back.
Yes thats true but i dont see your point. There is as much activity now as there ever has been, which means the site is still being visited very much outside of tasclient.

You guys seem to think that ever spring player is active on these forums which as we al know is far from the truth. Then there are people watching and waiting till significant progress has been made til they try spring out.

Springinfo only counts unique visits. its not like you can refresh the site fifty milion times to up the hit counter.

The traffic graph has remained more or less the same since the tasclient integration. the integration was key because then regular joe schmoes knew that it existed.

You guys never pay attention to the comments on your stuff either, which is sad, because a lot of times questions are asked and opportunities offered. I try to reply to the majority but im sure i havent goten all of them.

knorke, yes i read it. sorry i havent replied yet.

sorry for the punctuation of this post but im typing it from my motoq and my thumbs are getting tired :-)
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Re: News stuffs

Post by Caydr »

I went to your LUA widget database, I find the text very hard to read. There's not enough difference between the background color and text color IMO. I've discovered lately that my eyes are not as good as they used to be, but is your site designed exclusively for those with good eyes?
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very_bad_soldier
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Joined: 20 Feb 2007, 01:10

Re: News stuffs

Post by very_bad_soldier »

True, my fault, AF mentioned it too. Will get improved.
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very_bad_soldier
Posts: 1397
Joined: 20 Feb 2007, 01:10

Re: News stuffs

Post by very_bad_soldier »

A bit better now? I colored the font to 000000-black. I know I still wont win a contrast-award with it, but is it readable now?
http://www.springinfo.info/?p=695

The other choice would be a glaring white for the font, which doesnt look that pretty IMO and I therefore tried to avoid it (but would be better readable though).
I cant really decide on it :?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: News stuffs

Post by knorke »

why is there a 1003px × 1001px picture that gets rescaled to 602px × 601px?
this one: http://www.springinfo.info/wp-content/u ... reenie.jpg

why would you even want a screenshot of text?
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: News stuffs

Post by Forboding Angel »

It was a screenshot of the database so that you could get an idea of how things are ordered and so forth. It's outdated now but meh. Why do you keep going on about that single image?
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