AI problem with Mod (TA port)

AI problem with Mod (TA port)

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locojones
Posts: 6
Joined: 17 Jul 2009, 22:39

AI problem with Mod (TA port)

Post by locojones »

Hi, Im working in a mod, basicaly making a port of a TA mod. I put all the files in /units /scripts /objets3d /unitstextures /weapoms sidedata and moveinfo. When i start a skirmish game, i can build all the stuff, but the problem is with the AI. With Kaik, if some of my units encounters the enemy Commander the game crash. With RAII the game doesn┬┤t crash, but the enemy commander build some things, and stops. I attack him and maybe he doesnt shoot me, or he shoots and hangs up shooting at the ground. How can I make the mod AI friendly?
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