79.1. desyncs

79.1. desyncs

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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

79.1. desyncs

Post by Licho »

I see large ammount of desyns in 79.1. games (so far every game i played - those were only CA).

Any idea/observation whats causing it?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: 79.1. desyncs

Post by imbaczek »

if they don't happen in other mods, blame CA. need more info.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: 79.1. desyncs

Post by Licho »

Yes, it happens only on maps with trees. Probably related to the fact that CA creates its own treedefs.
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