/water 1 on Basic's new map caused crash

/water 1 on Basic's new map caused crash

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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

/water 1 on Basic's new map caused crash

Post by Pxtl »

Have some crappy intel 330-family chipset embedded video

Code: Select all

LogOutput initialized.
Spring 0.79.0.1 (0.79.0.2-0-gfcaf14a{@}-cmake-tdm)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Martin\AppData\Local\springsettings.cfg"
OS: Microsoft Windows Vista Business Edition, 32-bit Service Pack 1 (build 6001)
Hardware: Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz; 3060MB RAM, 6361MB pagefile
Using read-write data directory: C:\Program Files\Spring\
Using read-only  data directory: C:\Users\Martin\Documents\Spring\
Using read-only  data directory: C:\ProgramData\Spring\
Scanning: C:\ProgramData\Spring\maps
Scanning: C:\ProgramData\Spring\base
Scanning: C:\ProgramData\Spring\mods
Scanning: C:\ProgramData\Spring\packages
Scanning: C:\Users\Martin\Documents\Spring\maps
Scanning: C:\Users\Martin\Documents\Spring\base
Scanning: C:\Users\Martin\Documents\Spring\mods
Scanning: C:\Users\Martin\Documents\Spring\packages
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Scanning: C:\Program Files\Spring\packages
Video mode set to  1024 x 768 / 32 bit
[      0] SDL:  1.2.10
[      0] GL:   1.4.0 - Build 7.14.10.1437
[      0] GL:   Intel
[      0] GL:   Intel Bear Lake B
[      0] GLEW: 1.4.0
[      0] Connecting to 82.166.53.107:8452 using name Pxtl
[      0] Starting demo recording
[      0] Using map RoughShoresV5.smf
[      0] Recording demo demos/local_20090528_211138_RoughShoresV5_0.79.0.sdf
[      0] Using script Commanders
[      0] Using mod Complete Annihilation test-4691
[      0] Using mod archive ca-r4691.sdz
[      0] Became player 9 (team 0, allyteam 0)
[      0] Sound: OpenAL info:
[      0] Sound:   Vendor:     Creative Labs Inc.
[      0] Sound:   Version:    1.1
[      0] Sound:   Renderer:   Software
[      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[      0] Sound:   Device:     Generic Software
[      0] Sound:   Available Devices:  
[      0] Sound:                       Generic Software
[      0] Sound: CSound(): Sucessfully parsed 4 SoundItems from gamedata/sounds.lua
[      0] Sound: Could not load mapdata/sounds.lua: could not open file: mapdata/sounds.lua
[      0] Parsing unit icons
[      0] Parsing definitions
[      0] could not load buildOption data: missing file
[      0] WARNING: removed the "armdrag" entry from the "armcombuild2" build menu
[      0] WARNING: removed the "armfort" entry from the "armcombuild2" build menu
[      0] WARNING: removed the "armeyes" entry from the "armcombuild2" build menu
[      0] WARNING: removed the "armfdrag" entry from the "armcombuild2" build menu
[      0] WARNING: removed the "armeyes" entry from the "armcomdgun2" build menu
[      0] WARNING: removed the "armfdrag" entry from the "armcomdgun2" build menu
[      0] WARNING: removed the "armdrag" entry from the "armcomdgun2" build menu
[      0] WARNING: removed the "coreyes" entry from the "corcomdgun2" build menu
[      0] WARNING: removed the "corfdrag" entry from the "corcomdgun2" build menu
[      0] WARNING: removed the "cordrag" entry from the "corcomdgun2" build menu
[      0] WARNING: removed the "armeyes" entry from the "armcombattle2" build menu
[      0] WARNING: removed the "corint2" entry from the "concept_con" build menu
[      0] WARNING: removed the "coreyes" entry from the "corcombattle2" build menu
[      0] WARNING: removed the "corfdrag" entry from the "corcombattle2" build menu
[      0] WARNING: removed the "cordrag" entry from the "corcombattle2" build menu
[      0] WARNING: removed the "coreyes" entry from the "corcombuild2" build menu
[      0] WARNING: removed the "coreyes" entry from the "corcom2" build menu
[      0] WARNING: removed the "corfdrag" entry from the "corcom2" build menu
[      0] WARNING: removed the "cordrag" entry from the "corcom2" build menu
[      0] WARNING: removed the "corfdrag" entry from the "coracsub" build menu
[      0] WARNING: removed the "coreyes" entry from the "coracsub" build menu
[      0] WARNING: removed the "armeyes" entry from the "armcom2" build menu
[      0] WARNING: removed the "armfdrag" entry from the "armcom2" build menu
[      0] WARNING: removed the "armdrag" entry from the "armcom2" build menu
[      0] WARNING: removed the "armfdrag" entry from the "armacsub" build menu
[      0] WARNING: removed the "armeyes" entry from the "armacsub" build menu
[      0] Loading all definitions:  1.060000
[      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[      0] framebuffer not valid!
[      0] Loading map informations
[      0] Opening map file
[      0] Loading Map
[      0] Loading detail textures
[      0] Creating overhead texture
[      0] Creating ground shading
[      0] Loading tile file
[      0] Reading tiles
[      0] Reading tile map
[      0] Creating projectile texture
[      0] Number of damage types: 10
[      0] Loading weapon definitions
[      0] Sound: WAV file sounds/packolau.wav has data length 806248820 greater than actual data length 12304
[      0] Sound: WAV file sounds/packohit.wav has data length 327704948 greater than actual data length 5002
[      0] Sound: WAV file sounds/rockhit.wav has data length 291939 greater than actual data length 19514
[      0] Sound: WAV file sounds/hiss.wav has data length 1010983284 greater than actual data length 15428
[      0] Sound: WAV file sounds/Kargcant.wav has data length 924606836 greater than actual data length 14110
[      0] Sound: SoundBuffer::AlGenBuffer: Invalid Value
[      0] Sound: WAV file sounds/impact.wav has data length 867918196 greater than actual data length 13245
[      0] Loading unit definitions
[      0] Inconsistant move data ground 1 Chicken HOVER3
[      0] Inconsistant move data ground 1 Dodo HOVER3
[      0] Loading feature definitions
[      0] Creating unit textures
[      0] Initializing map features
[      0] Couldnt find wreckage info treetype0
[      0] Couldnt find wreckage info treetype1
[      0] Couldnt find wreckage info treetype2
[      0] Couldnt find wreckage info treetype3
[      0] Couldnt find wreckage info treetype4
[      0] Couldnt find wreckage info treetype5
[      0] Couldnt find wreckage info treetype6
[      0] Couldnt find wreckage info treetype7
[      0] Couldnt find wreckage info treetype8
[      0] Couldnt find wreckage info treetype9
[      0] Couldnt find wreckage info treetype10
[      0] Couldnt find wreckage info treetype11
[      0] Couldnt find wreckage info treetype12
[      0] Couldnt find wreckage info treetype13
[      0] Couldnt find wreckage info treetype14
[      0] Couldnt find wreckage info treetype15
[      0] Couldnt find wreckage info geovent
[      0] Reading estimate path costs
[      0] Analyzing map accessibility [8]
[      0] Block offset: 0 of 16384 (size 8)
[      0] Block offset: 1000 of 16384 (size 8)
[      0] Block offset: 2000 of 16384 (size 8)
[      0] Block offset: 3000 of 16384 (size 8)
[      0] Block offset: 4000 of 16384 (size 8)
[      0] Block offset: 5000 of 16384 (size 8)
[      0] Block offset: 6000 of 16384 (size 8)
[      0] Block offset: 7000 of 16384 (size 8)
[      0] Block offset: 8000 of 16384 (size 8)
[      0] Block offset: 9000 of 16384 (size 8)
[      0] Block offset: 10000 of 16384 (size 8)
[      0] Block offset: 11000 of 16384 (size 8)
[      0] Block offset: 12000 of 16384 (size 8)
[      0] Block offset: 13000 of 16384 (size 8)
[      0] Block offset: 14000 of 16384 (size 8)
[      0] Block offset: 15000 of 16384 (size 8)
[      0] Block offset: 16000 of 16384 (size 8)
[      0] Path cost: 0 of 16384 (size 8)
[      0] Path cost: 1000 of 16384 (size 8)
[      0] Path cost: 2000 of 16384 (size 8)
[      0] Path cost: 3000 of 16384 (size 8)
[      0] Path cost: 4000 of 16384 (size 8)
[      0] Path cost: 5000 of 16384 (size 8)
[      0] Path cost: 6000 of 16384 (size 8)
[      0] Path cost: 7000 of 16384 (size 8)
[      0] Path cost: 8000 of 16384 (size 8)
[      0] Path cost: 9000 of 16384 (size 8)
[      0] Path cost: 10000 of 16384 (size 8)
[      0] Path cost: 11000 of 16384 (size 8)
[      0] Path cost: 12000 of 16384 (size 8)
[      0] Path cost: 13000 of 16384 (size 8)
[      0] Path cost: 14000 of 16384 (size 8)
[      0] Path cost: 15000 of 16384 (size 8)
[      0] Path cost: 16000 of 16384 (size 8)
[      0] Writing path data file...
[      0] Reading estimate path costs
[      0] Analyzing map accessibility [32]
[      0] Block offset: 0 of 1024 (size 32)
[      0] Block offset: 1000 of 1024 (size 32)
[      0] Path cost: 0 of 1024 (size 32)
[      0] Path cost: 1000 of 1024 (size 32)
[      0] Writing path data file...
[      0] Pathing data checksum: e0455483
[      0] Creating sky
[      0] Loading LuaRules
[      0] Doesn't count initialized
[      0] LUARULES-DRAW  (GADGETS)
[      0] Failed to load: unit_self_destruct.lua  ([string "LuaRules/actions.lua"]:48: attempt to index field 'ghInfo' (a nil value))
[      0] Doesn't count initialized
[      0] LUARULES-DRAW  (GADGETS)
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] This mod has locked LuaUI access
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] [BloomShader::ViewResize] removing widget, bad texture target
[      0] Failed to load: bloomshader.lua  ([string "LuaUI/cawidgets.lua"]:720: attempt to index field 'whInfo' (a nil value))
[      0] dasd
[      0] Failed to load: cmd_area_mex.lua  (duplicate name)
[      0] Failed to load: gui_advplayerslist.lua  (duplicate name)
[      0] Failed to load: gui_idle_builders_new.lua  (duplicate name)
[      0] Hardware is incompatible with Xray shader requirements
[      0] Failed to load: unit_auto_skirm.lua  (duplicate name)
[      0] Failed to load: unit_immobile_buider.lua  (duplicate name)
[      0] blur api: your hardware is missing the necessary RenderToTexture feature
[      0] Loaded widget:  BlurApi             <api_gfx_blur.lua>
[      0] Loaded widget:  BlobShadow          <unit_blobshadow.lua>
[      0] Loaded widget:  Noises              <snd_noises.lua>
[      0] Loaded widget:  Voices              <snd_voices.lua>
[      0] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
[      0] Loaded widget:  HealthBars          <unit_healthbars.lua>
[      0] Loaded widget:  Mex energy control  <gui_mex_energy.lua>
[      0] Loaded widget:  LockCamera          <camera_lockcamera.lua>
[      0] Loaded widget:  Tooltip Replacement  <gui_tooltip_replacement.lua>
[      0] Loaded widget:  AdvPlayersList      <gui_advplayerslist.lua>
[      0] Loaded widget:  DGunLimit           <gui_limit_dgun.lua>
[      0] Loaded widget:  CommunismMarker     <gui_communism.lua>
[      0] Loaded widget:  BuildETA            <gui_build_eta.lua>
[      0] Loaded widget:  Don't Shoot         <unit_dontshoot.lua>
[      0] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[      0] Loaded widget:  ImmobileBuilder     <unit_immobile_buider.lua>
[      0] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[      0] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
[      0] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[      0] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget:  IdleBuildersNEW     <gui_idle_builders_new.lua>
[      0] Loaded widget:  Auto Skirm          <unit_auto_skirm.lua>
[      0] Loaded widget:  OnlyFightersPatrol  <unit_only_fighters_patrol.lua>
[      0] Loaded widget:  Auto group          <unit_auto_group.lua>
[      0] Loaded widget:  FactoryGuard        <unit_factory_guard.lua>
[      0] Loaded widget:  Autoquit            <autoquit.lua>
[      0] Loaded widget:  CA Interface        <gui_rooms.lua>
[      0] Loaded widget:  DCIcon              <dbg_dcicon.lua>
[      0] Loaded widget:  Don't Move          <unit_dontmove.lua>
[      0] Loaded widget:  Land Fly v1.2.2     <unit_land_fly.lua>
[      0] Loaded widget:  MinimapEvents       <minimap_events.lua>
[      0] Loaded widget:  Retreat             <cmd_retreat.lua>
[      0] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[      0] Loaded widget:  Darkening           <gui_darkening.lua>
[      0] Loaded widget:  ScrapWarning        <gui_scrap_warning.lua>
[      0] Loaded widget:  Take Reminder       <gui_take_remind.lua>
[      0] Loaded widget:  Auto Swarm          <unit_auto_swarm.lua>
[      0] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[      0] Loaded widget:  Defense Range       <gui_defenserange.lua>
[      0] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[      0] Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
[      0] Loaded widget:  Unit Marker         <unit_marker.lua>
[      0] Area Mex: Loaded for *A
[      0] Loaded widget:  Area Mex            <cmd_area_mex.lua>
[      0] Loaded widget:  Unit Reclaimer      <unit_unit_reclaimer.lua>
[      0] Loaded widget:  Comm Marker         <gui_comm_marker.lua>
[      0] Loaded widget:  SelectionButtons_CA  <gui_selbuttons_ca.lua>
[      0] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[      0] Loaded widget:  InlineTip-BM        <gui_inlinetip-bm.lua>
[      0] Loaded widget:  Satellites          <unit_satellites.lua>
[      0] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[      0] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
[      0] Loaded widget:  Rank Icons          <gui_xp.lua>
[      0] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[      0] Loaded widget:  Selection Send      <gui_selectionsend.lua>
[      0] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[      0] Reloaded cmdcolors with: cmdcolors.tmp
[      0] Loaded widget:  SelectionCircle     <gui_selectioncircle.lua>
[      0] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
[      0] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[      0] Loaded widget:  CALayout            <ca_layout.lua>
[      0] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[      0] Loaded widget:  Lups                <lups_wrapper.lua>
[      0] Loaded widget:  CustomFormations    <unit_customformations.lua>
[      0] Loaded widget:  Default Commands Tweaks  <cmd_defaultcommands.lua>
[      0] Loaded widget:  Level Terraform GUI  <gui_terraform.lua>
[      0] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
[      0] LuaUI v0.3
[      0] Finalizing...
[      0] Spring 0.79.0.1 (0.79.0.2-0-gfcaf14a{@}-cmake-tdm)
[      0] Build date/time: May 23 2009 00:38:01
[      0] <Ghost Site> Spectator mode. Widget removed.
[      0] Player Pxtl connected with number 9 (client version 0.79.0.1 (0.79.0.2-0-gfcaf14a{@}-cmake-tdm))
[      0] Player Yogzototh connected with number 8 (client version 0.79.0.1 (0.79.0.2-0-gfcaf14a{@}-cmake-tdm))
[      0] Player Totbuae[NOTA][S44] connected with number 11 (client version 0.79.0.1 (0.79.0.2-0-gfcaf14a{@}-cmake-tdm))
[      0] Player utukki[piro] connected with number 2 (client version 0.79.0.2 (0.79.0.2-0-ga5f7950{@}-cmake-tdm))
[      0] Player Godde connected with number 7 (client version 0.79.0.1 (0.79.0.2-0-gfcaf14a{@}-cmake-tdm))
[      0] Player [1uP]CarRepairer connected with number 3 (client version 0.79.0.2 (0.79.0.2-0-ga5f7950{@}-cmake-tdm))
[      0] Player [1uP]V1ViD connected with number 4 (client version 0.79.0.2 (0.79.0.2-0-ga5f7950{@}-cmake-tdm))
[      0] Player twhittaker1 connected with number 6 (client version 0.79.0.1 (0.79.0.2-0-gfcaf14a{@}-cmake-tdm))
[      0] Player PhailQuail[CA] connected with number 5 (client version 0.79.0.2 (0.79.0.2-0-ga5f7950{@}-cmake-tdm))
[      0] <[1uP]CarRepairer> turn off lolui and the game works better
[      0] <SelectionSend> Spectator mode. Widget removed.
[      0] <[1uP]luckywaldo7> use iceui ftw
[      0] GameID: 6f361f4abf863130c02f98ff4acf2779
[      0] STATS:plist,[TS]Crapzilla,[1uP]luckywaldo7,utukki[piro],[1uP]CarRepairer,[1uP]V1ViD,twhittaker1,Yogzototh
[      1] <[TS]Crapzilla> since hwne does ca use lolui
[     30] <Blast Radius> Spectator mode. Widget removed.
[     30] <Unit Marker> Spectator mode. Widget removed.
[     32] <DefenseRange> Spectator mode. Widget removed.
[     48] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 33%
[    235] <[1uP]CarRepairer> these lines are driving me nuts
[    413] <[1uP]V1ViD> ughh 
[    508] Unknown texture corve03b0000
[    508] Unknown texture corve03b0000
[    508] Unknown texture corve03b0000
[    508] Unknown texture corve03b0000
[    600] <utukki[piro]> spring random so random
[    622] <[1uP]V1ViD> *shoots himxselfs*
[    678] <[1uP]CarRepairer> crap, do you not see the lines?
[    789] <[TS]Crapzilla> what lines
[    790] <Yogzototh> what lines?
[    881] <[1uP]luckywaldo7> lines?
[    950] [Pxtl] Is there a way to disable fog?
[    954] <[1uP]CarRepairer> i see lines all over the map
[   1025] <utukki[piro]>  /water 4
[   1057] [1uP]CarRepairer paused the game
[   1057] <[1uP]V1ViD> me.. 
[   1057] <utukki[piro]>  /water 3
[   1057] <Yogzototh> oh wait i see em too
[   1057] <[1uP]V1ViD> same here
[   1057] <[1uP]CarRepairer> i see lines everywhere
[   1057] <[TS]Crapzilla> i dont see any lines
[   1057] [Pxtl] I think it's fog.
[   1057] <Yogzototh> use F4 to see the lines
[   1057] <[1uP]V1ViD> theres lines everwhere..
[   1057] <[1uP]luckywaldo7> ati?
[   1057] <[1uP]CarRepairer> do /water 1
[   1057] [Pxtl] Intel.
[   1057] <[1uP]CarRepairer> do /water 1
[   1057] <utukki[piro]> use /water 3 or 4
[   1057] /water 1
[   1057] Set water rendering mode to 1 (reflective)
[   1057] Spring 0.79.0.1 (0.79.0.2-0-gfcaf14a{@}-cmake-tdm) has crashed.
[   1057] Exception: Access violation (0xc0000005)
[   1057] Exception Address: 0x04e1e2ca
[   1057] DLL information:
[   1057] 0x00400000	spring
[   1057] 0x76db0000	ntdll
[   1057] 0x76ee0000	kernel32
[   1057] 0x10000000	DevIL
[   1057] 0x76060000	MSVCRT
[   1057] 0x00250000	ILU
[   1057] 0x75a40000	ADVAPI32
[   1057] 0x75d20000	RPCRT4
[   1057] 0x6f690000	GLU32
[   1057] 0x6f5c0000	OPENGL32
[   1057] 0x76010000	GDI32
[   1057] 0x75c80000	USER32
[   1057] 0x6ddc0000	DDRAW
[   1057] 0x6fa10000	DCIMAN32
[   1057] 0x75750000	SETUPAPI
[   1057] 0x75b10000	OLEAUT32
[   1057] 0x758e0000	ole32
[   1057] 0x72610000	dwmapi
[   1057] 0x75df0000	IMAGEHLP
[   1057] 0x6fbc0000	mingwm10
[   1057] 0x76130000	SHELL32
[   1057] 0x75c20000	SHLWAPI
[   1057] 0x755e0000	WS2_32
[   1057] 0x76c40000	NSI
[   1057] 0x00270000	SDL
[   1057] 0x73e60000	WINMM
[   1057] 0x73c40000	OLEACC
[   1057] 0x7c340000	MSVCR71
[   1057] 0x66fc0000	freetype6
[   1057] 0x61b80000	zlib1
[   1057] 0x6ed80000	glew32
[   1057] 0x6b180000	vorbisfile
[   1057] 0x63e00000	vorbis
[   1057] 0x002c0000	ogg
[   1057] 0x002e0000	OpenAL32
[   1057] 0x76110000	IMM32
[   1057] 0x76c50000	MSCTF
[   1057] 0x75460000	LPK
[   1057] 0x75ba0000	USP10
[   1057] 0x752c0000	NTMARTA
[   1057] 0x76fc0000	WLDAP32
[   1057] 0x753c0000	PSAPI
[   1057] 0x752a0000	SAMLIB
[   1057] 0x741d0000	comctl32
[   1057] 0x75310000	USERENV
[   1057] 0x752f0000	Secur32
[   1057] 0x744d0000	uxtheme
[   1057] 0x04ad0000	ig4icd32
[   1057] 0x04df0000	ig4dev32
[   1057] 0x74a40000	mswsock
[   1057] 0x74740000	wshtcpip
[   1057] 0x73a30000	wdmaud
[   1057] 0x73c20000	ksuser
[   1057] 0x73bd0000	MMDevAPI
[   1057] 0x73c30000	AVRT
[   1057] 0x74710000	WINTRUST
[   1057] 0x74de0000	CRYPT32
[   1057] 0x751f0000	MSASN1
[   1057] 0x739d0000	AUDIOSES
[   1057] 0x73820000	audioeng
[   1057] 0x73810000	msacm32
[   1057] 0x73710000	MSACM32
[   1057] 0x73760000	midimap
[   1057] 0x6f020000	dsound
[   1057] 0x747a0000	POWRPROF
[   1057] 0x76d20000	CLBCatQ
[   1057] 0x083a0000	wrap_oal
[   1057] 0x71140000	dbghelp
[   1057] Stacktrace:
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: /water 1 on Basic's new map caused crash

Post by imbaczek »

unfortunately there's no stacktrace :/
User avatar
jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: /water 1 on Basic's new map caused crash

Post by jK »

don't expect to run anything else than bare minimum settings with such a card.
(99% of all commercial games would just refuse to start with such a gfx)
User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: /water 1 on Basic's new map caused crash

Post by Pxtl »

jK wrote:don't expect to run anything else than bare minimum settings with such a card.
(99% of all commercial games would just refuse to start with such a gfx)
I know that. I just figured you'd want the crashlog.
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