The 16-bit Z-buffer setting

The 16-bit Z-buffer setting

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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lurker
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Joined: 08 Jan 2007, 06:13

The 16-bit Z-buffer setting

Post by lurker »

Is there a need to be able to choose between 16 and 24 bits for the z buffer? It causes slight rendering issues, and the fact that maps cut off at the far plane too soon would be easier to fix if the depth buffer was always 24 bits. Do any cards behave better at 16 bits?
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