some WIPS

some WIPS

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scifi
Posts: 848
Joined: 10 May 2009, 12:27

some WIPS

Post by scifi »

well i decided to post on these forums to get some feedback on some textures ive done

for some models some mine others not
every model i used will be given credit to the owner

Image

Image

atention i now these last have some distortion in place and bad textures the kamov in particular
the some form of reactor was an atempt to make some snowish effect on the texture not to good though
center model is the one i that i think is more or less

ok next are some textures i did they are more or less done fast...
Image

were is some earlyer stuff i made i dunno how i changed style 3 times O.o but were it is

Image


and were it is a last texturing work i did i used the model from M EX
i took it from ca website



Image

these models + textures arent for a particular mod their just works in progress
just for pure fun while i inprove
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: some WIPS

Post by Warlord Zsinj »

Some of those seem quite nice, but it's difficult to see because of the size of the images. Rather then trying to present them with a crazy layout (which are too busy, btw), just give us a nice big screenshot of the WIP, that'll make it a lot easier to see what you're doing and give feedback.

Also, any reason why you're using an inverted scifi channel logo on your images?
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: some WIPS

Post by FLOZi »

the AML-90 is pretty sweet. 8)
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: some WIPS

Post by Beherith »

scifi wrote:
Image

these models + textures arent for a particular mod their just works in progress
just for pure fun while i inprove
Want as core storm. It even fits with mr ds stuff.
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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Re: some WIPS

Post by scifi »

Warlord Zsinj wrote:Some of those seem quite nice, but it's difficult to see because of the size of the images. Rather then trying to present them with a crazy layout (which are too busy, btw), just give us a nice big screenshot of the WIP, that'll make it a lot easier to see what you're doing and give feedback.

Also, any reason why you're using an inverted scifi channel logo on your images?

well i made a similar scifi channel logo cause it seamed nice 8)
based on stardoks http://www.blogcdn.com/news.bigdownload ... ardock.jpg
not scifi
im a bit new to thse things and since im just started posting were on this forum didnt new how much res i would aply

ill change it


sure ill be happy to give as a cor storm :wink:

just one thing i need to work on it a bit more
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: some WIPS

Post by Argh »

Not bad.

It'd be nice to see the models at a much closer zoom. But meh, this is the distance players would see them.

That said, most of it looks pretty good, and my only quibble (besides obvious stuff, like uv distortion, which you're aware of) is that your preshading needs to be a bit more effective- many of the objects feel a bit flat. Stuff like the sides of that armored car come across a bit on the bright side, and the front panel's very bright, and needs a bit of fake shadow where the turret is. It'll seem a bit cartoony until you see it in the game engine.

It'd be nice to see how they look with lighting on in UpSpring, as well.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: some WIPS

Post by MidKnight »

Put the sources on ModelBase so we can use them already! :P

You've already heard my glowing praise. :-)
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: some WIPS

Post by Saktoth »

You didnt use the uv map effectively on that robot by the look of it, using less space is like using a UV map with less resolution.

Other than that it is sex and i want to put it in my mouth (also my mod).
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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Re: some WIPS

Post by scifi »

hm thanks for all the feedback it seams uvmaping is ma problem ...

but ill work on it more

weres some stuff

the llt aint hitgh poly its prety fair imo

the other two veicles are a bit higth poly concerning the tracks and wheels
highpoly.jpg
(393.36 KiB) Downloaded 43 times
awdam.jpeg
(300.62 KiB) Downloaded 46 times
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