Unit Catcher

Unit Catcher

Discuss maps & map creation - from concept to execution to the ever elusive release.

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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Unit Catcher

Post by TheFatController »

A concept lolmap based on Comet Catcher Redux by NOIZE for *A mods.

Image

Commanders and t1 builders get a special mine which you build next to your own units to throw them over the battlefield.

Units take no falling damage.

Commanders are immune to the impulse.

Download: http://spring.jobjol.nl/show_file.php?id=1987
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Unit Catcher

Post by Jazcash »

Lol, sounds fun, dling.
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kburts
Posts: 134
Joined: 22 Mar 2009, 00:36

Re: Unit Catcher

Post by kburts »

haha cool, ima give it a try!
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hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Re: Unit Catcher

Post by hunterw »

kind of an aside, but wasn't comet catcher's original shtick having comets fly in randomly and blow shit up?
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kburts
Posts: 134
Joined: 22 Mar 2009, 00:36

Re: Unit Catcher

Post by kburts »

i have a question... how far are the guys supposed to go? becasue they don't go all that far :(
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Re: Unit Catcher

Post by Gnomre »

hunterw wrote:kind of an aside, but wasn't comet catcher's original shtick having comets fly in randomly and blow shit up?
No, otherwise no one would have ever played it in OTA and it would have likely not been ported to spring
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Unit Catcher

Post by TheFatController »

kburts wrote:i have a question... how far are the guys supposed to go? becasue they don't go all that far :(
Depends on mass and how close you make the mine, got flash tanks and scouts to the other side of the map, stumpies more like 20-25% max.
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kburts
Posts: 134
Joined: 22 Mar 2009, 00:36

Re: Unit Catcher

Post by kburts »

by mine, you mean frog right?

and i was using warriors
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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Re: Unit Catcher

Post by Cabbage »

Hehe i remember being able to use crawling bombs to blast coms over porc lines into the rear of enemy bases in earlier AA versions :P

If it was a flat map and you got the blast angle right you could even dgun stuff as your com skimmed past :P

http://www.youtube.com/watch?v=MDEw8v_sBAU

4:30 to 4:45, ignore the rest
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kburts
Posts: 134
Joined: 22 Mar 2009, 00:36

Re: Unit Catcher

Post by kburts »

strange...
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