Please check your stuff ...

Please check your stuff ...

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Please check your stuff ...

Post by Auswaschbar »

... so it works with Spring 0.79 (or that 0.79 works with your mod :lol: ).
Because of the amount of mods available, we can not test all of them to the extend it should be done.
A snapshot of how the next version might look can be downloaded from
http://planetspring.free.fr/spring/inst ... 743cd9.exe, as well as any further versions.

Please report the bugs and regressions you find to the usual places.
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Please check your stuff ...

Post by TheFatController »

The juggernaut weapon in BA sounds cool now 8)


[ 0] Sound: WAV file sounds/launch.wav has data length 867918196 greater than actual data length 13245
[ 0] Sound: WAV file sounds/impact.wav has data length 867918196 greater than actual data length 13245
[ 0] Sound: WAV file sounds/rockhit.wav has data length 291939 greater than actual data length 19514
[ 0] Sound: WAV file sounds/packolau.wav has data length 806248820 greater than actual data length 12304
[ 0] Sound: WAV file sounds/packohit.wav has data length 327704948 greater than actual data length 5002
[ 0] Sound: WAV file sounds/TAWF114a.wav has data length 929718644 greater than actual data length 14188

What's the meaning of this then? I haven't tested yet but i'm hoping loading and resaving the sound in an editor will work..
[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: Please check your stuff ...

Post by [Krogoth86] »

Is there some kind of changelog already so when can check some specific functions / behaviour more deep?
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Please check your stuff ...

Post by Argh »

Tested on 32-bit Vista, 64-bit Windows XP Professional.

1. TASClient hung in 32-bit Vista upon exit.
2. TASClient seems to take a lot longer to load the mod files upon join.
3. Tried both test servers. Was only able to log into test server 1.
4. Could not start a test game in TASClient. Both clients hung on "connecting to server".
5. Tried SpringLobby. SpringLobby crashes on Vista. On XP64, SpringLobby stops with an error message indicating that it cannot work with the version of Spring.


Tested SP (briefly)

No crash at this time. Haven't finished testing new sound stuff yet. All major features seem to be working. Will report more details when I've had time to QA more thoroughly.
[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: Please check your stuff ...

Post by [Krogoth86] »

I have a sound delay of like 300-500 ms...
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: Please check your stuff ...

Post by Auswaschbar »

Like already stated on other places (and also in installer) TASClient is broken for:
  • singleplayer
  • multiplayer hosting, when it involves bots
And won't get fixed due to abvious reasons.
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Re: Please check your stuff ...

Post by clericvash »

Auswaschbar wrote:Like already stated on other places (and also in installer) TASClient is broken for:
  • singleplayer
  • multiplayer hosting, when it involves bots
And won't get fixed due to abvious reasons.
What are these reasons?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Please check your stuff ...

Post by AF »

While you were in kazahkstan looking for the toothfairy, satirik rage quitted and made tasclient autoupdate into a springlobby installer, and announced he wont eb maintaining tasclient anymore. Springlobby is the official lobby now
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Please check your stuff ...

Post by smoth »

It isn't changed over until the installer doesn't include it IMO. It is still distributed with spring.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Please check your stuff ...

Post by Jazcash »

AF wrote:Springlobby is the official lobby now
Unfortunately. Hurry up and finish Battle Hub.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Please check your stuff ...

Post by Argh »

Ok, so all further tests will be with SpringLobby, when it doesn't crash immediately upon startup.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Please check your stuff ...

Post by MidKnight »

JAZCASH wrote:
AF wrote:Springlobby is the official lobby now
Unfortunately. Hurry up and finish Battle Hub.
While you were in kazahkstan looking for the toothfairy, AF suspended BattleHub indefinitely for no adequately explainable reason.
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Please check your stuff ...

Post by Pxtl »

You're radically free to work on one of the open source lobbies, rather than blaming AF for failing to give you moar free work.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Please check your stuff ...

Post by Jazcash »

Pxtl wrote:You're radically free to work on one of the open source lobbies, rather than blaming AF for failing to give you moar free work.
This is your fault.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Please check your stuff ...

Post by MidKnight »

I'm not BAAAAAAAWWWing, I didn't manage to get AFL working on my comp until after his blogpost :P
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Please check your stuff ...

Post by KDR_11k »

Could definitely use at least a changelog for the Lua interface so we know what to test for.
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: Please check your stuff ...

Post by Regret »

KDR_11k wrote:changelog for the Lua interface
This.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Please check your stuff ...

Post by imbaczek »

shortlog: http://pastebin.com/m4d0496ac
shortlog filtered by "lua": http://pastebin.com/m2d9904ba
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Re: Please check your stuff ...

Post by clericvash »

AF wrote:While you were in kazahkstan looking for the toothfairy, satirik rage quitted and made tasclient autoupdate into a springlobby installer, and announced he wont eb maintaining tasclient anymore. Springlobby is the official lobby now
I was actually in Iraq but a story for another day.
el_matarife
Posts: 933
Joined: 27 Feb 2006, 02:04

Re: Please check your stuff ...

Post by el_matarife »

Is there an anticipated release date for .79? Are we talking a month or a few days?

Also is the changelog fully up to date? If not, I'll work on it a little assuming all the changes are on the Git repo log.
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