Walls not showing after seen....

Walls not showing after seen....

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Walls not showing after seen....

Post by smoth »

did walls change in some recent version of spring or am I mistaken and they always worked this way. I could have sworn that walls would show outside of los after they were seen. It seems like this has changed but I could be mistaken.
[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: Walls not showing after seen....

Post by [Krogoth86] »

If you've done them as features then yes - they disappear and also did in former versions. If you want a workaround have a look at the Defense Range widget as it ghosts features in the newer versions...
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Walls not showing after seen....

Post by smoth »

oh cool, thanks krogoth.
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Walls not showing after seen....

Post by Saktoth »

Unless something has changed, all features are visible unless they have a tag in the feature file that states otherwise (forget what the tag is called but it should be obv).
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Walls not showing after seen....

Post by smoth »

oh really?

because in ca the walls are not shown to the enemy when built.

the walls disapear after your scout spots them and moves out of sight range

IN CA!
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