We can set names for AIs in the lobby. By default this is Bot1, Bot2 and so on in TASClient eg.. In-game though, these names are not used, but rather the name of the player on whichs computer the AI runs (i think).
Should we change that?
It could also be a combination, eg:
"${lobby-name} ($player-name)"
which may look like this in the end: "RAI-Bot-1 (hoijui)"
Would it need change in lots of places?
... eg. LUA scripts and such, or just in a few places in the engine?
ingame AI names
Moderator: Moderators
Re: ingame AI names
RAI-Bot-1 (owner: hoijui)hoijui wrote:"RAI-Bot-1 (hoijui)"
also, default name should go into the settings.
Re: ingame AI names
+1imbaczek wrote:RAI-Bot-1 (owner: hoijui)
i do not get what you mean with: the default name should go into the settings. you mean somehow.. that all lobbies will use the same default names for bots?
Edit:
when no Name tag is specified in script.txt, then the AIs name is used, so it would be:
"RAI (owner: hoijui)"
if hoijui has two RAIs without name, it is:
"RAI (owner: hoijui)"
and
"RAI_0 (owner: hoijui)"
(this is all done by the engine)