What license is it released under? Can it's content be (ab)used in creative ways? Can community members contribute to the mod's contents in creative ways? The simple design of some aspects of the mod makes the latter a bit tempting.
It performs nicely on my linux box, using an Intel 965 GPU with all it's warts. No issues with the ground going black or disappearing (at least not when I tested with my favorite maps like Levels v2, Victoria Crater and Verdant 44).
So yeah, a FOURTH mod to add to the list of P.U.R.E 0.55, Spring Beta Lite and Kernel Panic that I actually can play!
The mod seem to focus on pretty low level of detail (at least regarding the number of polygons) resulting in some "Lego look and feel", at least regarding the infantrymen. In my humble opinion STICK TO THAT LOOK AND KEEP DOWN THE NUMBER OF POLYGONS! (That's right, never mind putting eye-candy like NOSES in the infantry men's faces... that's a total waste of polygons if you ask me

I bet the relative low amount of polygons is one of the reasons for the mod running nicely. And yes, even if the infantry men may look a blocky, they look superb. There ARE some room for improvement on textures, but that's absolutely NOT a show stopper that prevents me from playing the game.
Lot of interesting features. For example, I like that Galaxy like cargo jet that comes flying with a supply drop to the vehicle yard. Need to test the game online vs some human players. And seeing the FAVs ending up lying upside down when they've been wrecked adds to the feel of a real mayhem battle! Also... anti air infantrymen too! The infantry men DICE forgot to include in Vanilla Battlefield 2 are present in Operation Polaris!
Any chance to get KAIK supported? Installing on RAI on Linux seemed non-trivial (at least not as trivial as installing Spring or Spring-lobby) so it won't happen for me.
The bastard inside me thinks the following perverse thought: HEY, LETS ADD SOME MORE MODERN ARMIES LIKE CHINA, "MIDDLE EAST COALITION", UKRAINE, GERMANY, SWEDEN AND NORWAY AND WE GOT A GREAT START FOR A MOD THAT CAN BE TURNED INTO A VERY BASIC REPLACEMENT FOR BATTLEFIELD 2 AND SOME MODS OF THAT GAME!
Damn, I've been doing some FPSing in Operation Polaris, and it seem to be an EXCELLENT test bed for trynig to create FPS gaming a la the Battlefield franchise. Gotta go tell my old BF2-buddys about this (but I'll wait until the next release...)
(BTW, did you folks see that? When the wheeled battle tanks turn while driving, the ACTUALLY TURN THEIR WHEELS!! THAT'S the kind of stuff I love to see implemented and love to see that it get's higher priority than ultra detailed graphics with 20k polygons per unit! Simple Lego graphics but with technically correct behavior for the win! Now just give us some rudimentary physics... so these vehicles actually can jump over bumps or drive like daredevils over cliff edges in FPS mode... or tumble away in flames after a heavy artillery shell has hit them close enough...)
K, enough raving and hyping! KEEP UP THE GOOD WORK (and let us know if you want ppl to contribute to and/or (ab)use the contents of this game... DAMN, an FPS shooter with those Lego infantry guys would ROCK! Abuse of this concept is sooo tempting!).