Why is there no Music Gadget with on/off dynamic with random
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Why is there no Music Gadget with on/off dynamic with random
Why is there no Music Gadget with on/off dynamic with random order have been made yet? I thought this was trivial, I know Pure has one, but Argh won't sell it out to TA mods, and it has no dynamic settings at the moment, in fact not even random.
Re: Why is there no Music Gadget with on/off dynamic with random
a music widget that could be loaded / used by any mod would be amazing
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Why is there no Music Gadget with on/off dynamic with random
I'll pay $50 for it.Noruas wrote:Why is there no Music Gadget with on/off dynamic with random order have been made yet? I thought this was trivial, I know Pure has one, but Argh won't sell it out to TA mods, and it has no dynamic settings at the moment, in fact not even random.
Re: Why is there no Music Gadget with on/off dynamic with random
Really? I was thinking of doing an "advanced" music widget with ingame graphical configuration and faked crossfading, along with some better "battle" detection algorithms after I finished fixing ctf for the new Spring version.CarRepairer wrote:I'll pay $50 for it.Noruas wrote:Why is there no Music Gadget with on/off dynamic with random order have been made yet? I thought this was trivial, I know Pure has one, but Argh won't sell it out to TA mods, and it has no dynamic settings at the moment, in fact not even random.
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Why is there no Music Gadget with on/off dynamic with random
Do it sir.
NOWWWWWW
NOWWWWWW
Re: Why is there no Music Gadget with on/off dynamic with random
I'd work on it if spring didn't freeze randomly...
Re: Why is there no Music Gadget with on/off dynamic with random
I'll have to put it off until after midterms, so someone can um "steal" the idea and MAEK IT NAO! to make my life easier.Tribulex wrote:Do it sir.
NOWWWWWW

- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Why is there no Music Gadget with on/off dynamic with random
Yeah im supposed to be helping LordLemmi and I have not really done much there, have to get that done first.
- Stealth870
- Posts: 166
- Joined: 13 Sep 2004, 00:25
Re: Why is there no Music Gadget with on/off dynamic with random
Never got to finish mine, mainly because (AFAIK) there is no way to get the position of the current playing song, or at the very least the possibility to change the volume of the currently playing track. If I had that, I think I could write a pseudo-fade-in/out code and get a random music player. The battle detection stuff can probably be added afterward by someone more experienced in Lua. ;P
Re: Why is there no Music Gadget with on/off dynamic with random
Hmm, thinking about what you said, I need to rethink my strategy as well...All this after tomorrow though.Stealth870 wrote:Never got to finish mine, mainly because (AFAIK) there is no way to get the position of the current playing song, or at the very least the possibility to change the volume of the currently playing track. If I had that, I think I could write a pseudo-fade-in/out code and get a random music player. The battle detection stuff can probably be added afterward by someone more experienced in Lua. ;P

Re: Why is there no Music Gadget with on/off dynamic with random
Hey stealth, the functions are in the latest changelog, lock and load. 

- Stealth870
- Posts: 166
- Joined: 13 Sep 2004, 00:25
Re: Why is there no Music Gadget with on/off dynamic with random
Are they in current Spring or do I have to get an SVN version?
Re: Why is there no Music Gadget with on/off dynamic with random
They're in current Spring.
- Stealth870
- Posts: 166
- Joined: 13 Sep 2004, 00:25
Re: Why is there no Music Gadget with on/off dynamic with random
Just to update, I have figured out the pseudo fade-out thanks to Lurker. I currently have the player using commands that can stop, fade out and stop, or fade out and change the songs. :D So what's left would be:
Auto random play (easy, I guess)
Dynamic Based On Action (not sure how to go about this)
a GUI switch? (Should be easy, though I'd think F11 to disable is enough?
)
Auto random play (easy, I guess)
Dynamic Based On Action (not sure how to go about this)
a GUI switch? (Should be easy, though I'd think F11 to disable is enough?

Re: Why is there no Music Gadget with on/off dynamic with random
nice!
hey perhaps you could release a version without the dynamic battle thingy, then with it once you figure it out
hey perhaps you could release a version without the dynamic battle thingy, then with it once you figure it out
