Lighting Bug (SunDir)

Lighting Bug (SunDir)

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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Lighting Bug (SunDir)

Post by LathanStanley »

if you run the sun dir as a (-) number.. it shows CORRECTLY on land, it really does...

but if you move the camera over the water, while it is a negative number... it has a consistancy to crash... I have no idea why, but thats the best I can give you...

ex:
sundir: -.5 .5 -.25

(should generate mild SSW shadows on terrain)

does generate correct shadows.
game loads.
I can see terrain.
I can chainge view.
I can click on units.
I can give commands.
If I move camera to over water...
85% of time, instant crash, (windows encountered an error bla bla bla would you like to report it?)

any ideas? :|

I ended up flip flopping my map so the shadows work the way I want them to, and to avoid crashes... I'd hate to have a fault in the engine though.. and just HAVE to have every map's shadows nearly identical :wink:
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