New Map: Micro Metal Alpha

New Map: Micro Metal Alpha

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hrmph
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Joined: 12 May 2005, 20:08

New Map: Micro Metal Alpha

Post by hrmph »

4 Player: Small Metal map designed for quick even games.
Download http://fileuniverse.com/?page=showitem&ID=1101
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Min3mat
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Post by Min3mat »

PLEASE MAKE MEXES GIVE NO MORE THAN 3 M/MEX AND MAKE EXTRACTOR RADIUS 200-300 SO THIS ISN'T A TYPICAL PORCING MAP! I'd really like to see a nice metal map that encourages expansion! i'd make one myself if i wasn't so lazy...
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Neuralize
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Post by Neuralize »

Min3mat, have you ever played the original Total Annihilation?
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[K.B.] Napalm Cobra
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Post by [K.B.] Napalm Cobra »

MetalMap==Porcing
smokingwreckage
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Joined: 09 Apr 2005, 11:40

Post by smokingwreckage »

Metal maps exist for porcing. "Hmm, rushing is leet and all, but I feel like a change in pace. Let's play metal!" etc.


On the other hand, more metal = more units = more destruction. Yeah.....
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Min3mat
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Post by Min3mat »

3 metal/mex is good! still massive battles! i want a metal map which has large battles is moderately resource rich AND allows expansion to be encouraged, this would be the coolest, like a painted or flooded desert EXPANDED so bigger battles, MORE tactical/strategic choices etc.
That would rock, it would allow porcing but also allow expansion, best of both worlds! :twisted: a good metal map...thats all i ask :'(
Metaltrash
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Joined: 25 May 2005, 20:04

Post by Metaltrash »

Min3mat, a Metalmap is a metalmap point
the idear of metalmaps is that u have infinitif metal in each spot.

You are thinking about a metal rich map, not a metalmap.

To come back to the map:
If you want to reduce porcing, you could make the 4 smal hills into holes :wink:
It lookes nice, even if I don't like metalmaps.
Durandal
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Joined: 05 May 2005, 16:27

Post by Durandal »

Min3mat wrote:3 metal/mex is good! still massive battles! i want a metal map which has large battles is moderately resource rich AND allows expansion to be encouraged, this would be the coolest, like a painted or flooded desert EXPANDED so bigger battles, MORE tactical/strategic choices etc.
That would rock, it would allow porcing but also allow expansion, best of both worlds! :twisted: a good metal map...thats all i ask :'(
Y'know, there IS a large Painted Desert map. We call it "miniSpring".
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Min3mat
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Post by Min3mat »

NO i mean the FIGHTING SCALED UP! NOT THE MAP :S
Durandal
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Post by Durandal »

Okay. Lemme sum up:

You want big battles, right ? Major armies going at it again and again and again, right ?

Well, everything relative. Shrinking the map or enlarging the units - the result's basically the same. We might as well shrink the units or enlarge the map, eh ?
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Min3mat
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Post by Min3mat »

NO! MORE UNITS! NOT BIGGER/SMALLER JUST MORE OF THE UNITS AS YOU HAVE MORE RESOURCES!!!! :evil:
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hrmph
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....

Post by hrmph »

Min3 Are you saying you want a map that has the metal map texture and style, but low metal and visible patches? By the way this map was designed with less metal than most metal maps, as to encourage expansion to the top dome. Also the top dome is placed so it can be used as a giant shield against long range defensive weapons.
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Min3mat
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Post by Min3mat »

grrr. no i want MEDIUM METAL SPREAD OUT IN INVISIBLE PATCHES much like flooded desert, except mexes giving 2x the metal and the map looking cool and metallic with all sorts of cool structures and stuff in it :twisted: to reclaim! :lol:
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