
Heres a scaled down shot of the RGB tex...

Heres a scaled down shot of the tex2...

Heres what it looks like in upspring...

And this is what it looks like ingame.

Note that the self illuminating parts appear bright and clear, while the reflective parts (everything else) are darkened considerably. I think that may have something to do with it, but I truely don't know. Also noticed no atmospheric effects from the map are applied... hmm.
Another odd symptom is that theres no colored nanolathe texture in between. You know, the random color s3o models seem to get while building. It just goes straight from "ghost" to final with the buildtime in between.
Any help would be greatly appreciated. (Oh and yes, this is indeed cremuss's enegy storage model :p)