Chicken was originally designed along the following structure: Aggression (killing burrows) makes the chickens tech, porcing makes the chickens spam (older and more burrows spawn more chickensm so you need to clean out the burrows every now and then).
This leads to an easy victory with aggression if you can shut down the burrows (though with the queen, it'd summon her really fast and you'd get creamed- queen wasnt in in this older version) and lots of lag with all the chickens if you porc.
So we removed this broken system and just stuck it on a timer. This makes the game really porcy and, honestly, not at all as good as chicken should play.
A better system is that chickens should tech if you defend (cuz, new techs like air, arty, and AT are best at circumventing defense) and should spam if you're being aggressive. We stopped devving chickens when every other mod took it though, lost its novelty. So, its really unfinished and pretty crap compared to what it should be. Its good to see it being made into a more dynamic structure again, even if its for BA...
smokingwreckage wrote:It'd be nice to see chickens working well in BA; CA is good but BA has a much more "TA" feel, which is all nostalgic for ancients like me.
Play Hardcore Annihilation.