Here is the remake of Brazillian Battlefield. Texture was made with WICed, and preshaded with normal mapping to achieve the effect that smf maps cant reproduce.
Metal layout, feature positions and heightmap is still the original (well as close as I could get)
Trees are from aGorms Aftershock V3, with their texture adjusted to blend in with the terrain, and some size variation added for that natural look.
Skybox by Smoth.
Enjoy!
http://jobjol.nl/1241
Screenies:

