units that fail

units that fail

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Hoi
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units that fail

Post by Hoi »

this is a unit that fails:(core mex)
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it hovers! lol
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Peet
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Re: units that fail

Post by Peet »

The ta models were never intended to be viewed from any angle other than the fixed overhead camera in ta.
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Hoi
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Re: units that fail

Post by Hoi »

Peet wrote:The ta models were never intended to be viewed from any angle other than the fixed overhead camera in ta.
i know, that makes sence becaus you only had 1 camera in ta, but its just funny to see :-)
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Evil4Zerggin
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Re: units that fail

Post by Evil4Zerggin »

If you think that's bad, look at the Core FHLT >_>.
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rattle
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Re: units that fail

Post by rattle »

All units from OTA miss their undersides to save polies.
[Krogoth86]
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Re: units that fail

Post by [Krogoth86] »

rattle wrote:All units from OTA miss their undersides to save polies.
Yup - also have a look at things like a Karganeth. Many of them "float" but you usually don't notice it even in Spring with zooming and all that stuff...
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Zpock
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Re: units that fail

Post by Zpock »

Magnetic fields?
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Hoi
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Re: units that fail

Post by Hoi »

Zpock wrote:Magnetic fields?
its Rotates i dont thing magnitic fields can do that
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Erom
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Re: units that fail

Post by Erom »

They can, easily. A popular hack back in college was to build an electromagnet rig that would levitate a washer (like from a bolt) and spin it.
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Evil4Zerggin
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Re: units that fail

Post by Evil4Zerggin »

Hoi wrote:
Zpock wrote:Magnetic fields?
its Rotates i dont thing magnitic fields can do that
An active system can do almost anything. Although rotation doesn't require anything exotic--just what do you think an electric motor is?
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Hoi
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Re: units that fail

Post by Hoi »

Evil4Zerggin wrote:
Hoi wrote:
Zpock wrote:Magnetic fields?
its Rotates i dont thing magnitic fields can do that
An active system can do almost anything. Although rotation doesn't require anything exotic--just what do you think an electric motor is?
i dont really know alot about this, but now i think of it its possible, like maglev(those are cool trains, they go 320km/h and float on rails by magnets^^)
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pharoph
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Re: units that fail

Post by pharoph »

ots hollow. so is everything in the game. another unit that fails is the arm commander.
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Muzic
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Re: units that fail

Post by Muzic »

Hoi wrote:
Zpock wrote:Magnetic fields?
its Rotates i dont thing magnitic fields can do that
Solenoids lol. Alot of things are 'turned, rotated; by electro magentic force...
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det
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Re: units that fail

Post by det »

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Hoi
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Re: units that fail

Post by Hoi »

lol all the textures look like the uvs arnt flipped but they are just really bad
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hunterw
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Re: units that fail

Post by hunterw »

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FrOzEnTaCo
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Re: units that fail

Post by FrOzEnTaCo »

any thing that gets me moar metal doesent phail :-)
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Noruas
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Re: units that fail

Post by Noruas »

Giant Enemy Crab
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Away with you now!

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Gota
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Re: units that fail

Post by Gota »

New Xta unit?
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Hoi
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Re: units that fail

Post by Hoi »

Gota wrote:New Xta unit?
that belongs in the topic mods to fail
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