Resizing textures for people with low mem?

Resizing textures for people with low mem?

Requests for features in the spring code.

Moderator: Moderators

Post Reply
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Resizing textures for people with low mem?

Post by TradeMark »

Just an idea, so... if someone has really crap GFX card, why not resize the textures smaller so he can play those very big maps? would just take a bit longer time to launch the game (or very long time :roll: ). though, im not sure how crap it would look after resizing :?

Wouldnt the fastest way to do it to make mipmaps for each texture square, and then taking the second mipmap of it? or something like that... not so familiar with openGL stuff yet...
Post Reply

Return to “Feature Requests”