Map Wiki Page updated

Map Wiki Page updated

Discuss maps & map creation - from concept to execution to the ever elusive release.

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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Map Wiki Page updated

Post by aGorm »

The Wiki for MAP's has been updated by Me.

Dont go editing out my name, or I will cause everyone to hate you!! :-)

Feel free to read, make maps.

Also if you can speel better than me (spot the mistake...) please feel free to edit it to remove the mistakes! I have a back up copy on my machine so If someone thinks its funny to remove large chunks then

1) your an idiot
2) I'll just put it back

Anyway, enjoy, and download my maps!!

...Shamless plug...
http://www.fileuniverse.com/?page=showitem&ID=1015
http://www.fileuniverse.com/?page=showitem&ID=1027
http://www.fileuniverse.com/?page=showitem&ID=856
http://www.fileuniverse.com/?page=showitem&ID=793

aGorm
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munch
Posts: 311
Joined: 26 May 2005, 20:00

Re: Map Wiki Page updated

Post by munch »

aGorm wrote:The Wiki for MAP's has been updated by Me.

Dont go editing out my name, or I will cause everyone to hate you!! :-)

Feel free to read, make maps.

Also if you can speel better than me (spot the mistake...) please feel free to edit it to remove the mistakes! I have a back up copy on my machine so If someone thinks its funny to remove large chunks then

1) your an idiot
2) I'll just put it back
No no no. Please don't do that! The whole point of a Wiki is that any body can edit it, with or without your permission =) The community does what it thinks is best. If you have some mindless vandal coming in destroying you stuff then you need to get an administrator to sort it out - if you paste an old version of the content back in they can just delete it again... meantime all the updates and edits people have done to your original will have been lost. Everything Wiki is central - it's all backed up. If it gets vandalised we can hopefully go back to the last good version without using out of date backups on peoples own machines!

Matter of fact I was just about to delete almost your entire page and edit the little bit that was left ;-)...

Not because I have any problem with the content, it was just in the wrong place. We already have a "create maps" page, which is where that stuff should go. As it happens, I was half way through the edit when I discovered somebody else was doing the same thing at the same time (maybe you)!

Imagine if you come in "restoring" the page with your own backups!!

For a Wiki to work, you have to trust people =)

Cheers

Munch

PS if you're bothered about your name being removed, get yourself an account on the Wiki (see "My Pages" links at the bottom of any Wiki page). It's really handy to be able to see who's edited a page so that you can ask people e.g. why did you delete almost all of my page? So good on you for putting your name on =)
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Ahh, well i moved it myself!! So no worries!!

I did'nt mean dot edit it, add all you like. I ment that if some git decided to remove it I had a back up! Once others have updated it i'll prob make a new back up so its alway ready, as the problem with it is that some random idiot can just come along and go "delet". Which is rong. Very rong. (as is the spelling of wrong)

Thats was all i ment about changing it!

aGorm
Fnordia
Former Engine Dev
Posts: 425
Joined: 13 Aug 2004, 16:11

Post by Fnordia »

The point is that the wiki itself backups the page and all previous versions of it, you can't really destroy the information once it is in there. (Well, I can probably. :)) So it is easy to go back to a previous revision using the wiki software itself, you don't need to copy&paste it from some other source.
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Realy... I must have a closer look at it...

Thanks Fnordia!

aGorm
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Fantastic! thank you!

i'm a bit confused about the inverse heigthmap button, :p
but the rest is of great help.
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munch
Posts: 311
Joined: 26 May 2005, 20:00

Apology from Mr. Grumpy

Post by munch »

mongus wrote:Fantastic! thank you!
Mongus you are a star. That's what I should have said! aGorm, I'm so sorry - I was so busy getting on my high horse (and most likely falling off the other side) that I didn't even say "Thank you" for posting such a great page! Wow I can be so dumb sometimes.

We need more stuff like this -it's what makes the Wiki work. And thanks for being so good natured about my grumpy reply.

Forgive me?

Mr Grumpy
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Thats OK man!

aGorm
SeanHeron
Engines Of War Developer
Posts: 614
Joined: 09 Jun 2005, 23:39

Post by SeanHeron »

Check out the page history aGorm. You can find any version of the page that was ever edited, so if someone deletes it, you just need to look in the history, and then copy and paste :) .
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cabbs
Posts: 43
Joined: 08 May 2005, 13:47

Post by cabbs »

aGorm has made our world a better place.

Anyways, im having trouble. This is probably my l33t n00bishness, so i didnt think it worthy of creating another thread.

Using GIMP and Sharp map, with the 3 maps at the correct sizes, i get this in Sharp:


Initalizing Texture map...DONE!
Splitting Texture Map...DONE!
Processing Tiles...Creating Tile Bitmaps...
Writing Tile Bitmap Temp000.bmp
DONE!
Processing Heightmap...Heightmap Problem!!
DONE!
Processing Features...DONE!
Saving Map...
Creating Minimap...
System.IO.FileNotFoundException: Could not find file "C:\Program Files\strips\mini.dds".
File name: "C:\Program Files\strips\mini.dds"
at System.IO.__Error.WinIOError(Int32 errorCode, String str)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean useAsync, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at SharpMap.MapMaker.SaveMap()
Saving map bad!!


I get the .sm2 file, but no others. When i tried to play the map, spring crashed (but this may be down to me just nicking the core prime .SMD and re-naming it).

And how do i view an SMD?
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

With Notepad.

Open an existing .smd with notepad, see what's inside, and read the spring news and changelog on spring site to check for any new tag, and copy.
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

Humm ill have to add that to the wiki at some random point...

aGorm
Metaltrash
Posts: 35
Joined: 25 May 2005, 20:04

Post by Metaltrash »

Sharpmaps the map maker from buggi right?

If so:
System.IO.FileNotFoundException: Could not find file "C:\Program Files\strips\mini.dds".
There isn't aloud to be a space in the file direktory.
=> move it out of Program Files and in to Programms or something
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

well pointed out.

aGorm
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cabbs
Posts: 43
Joined: 08 May 2005, 13:47

Post by cabbs »

Metaltrash wrote:Sharpmaps the map maker from buggi right?

If so:
System.IO.FileNotFoundException: Could not find file "C:\Program Files\strips\mini.dds".
There isn't aloud to be a space in the file direktory.
=> move it out of Program Files and in to Programms or something
ive moved strips (C:\SHARPMAP\), but then a new strips directory is simply created in its place. Can i change where sharpmap puts the processed textures?

thanks for your help, btw
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

move the whole sharp map folder to teh root, and it will work.

aGorm
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cabbs
Posts: 43
Joined: 08 May 2005, 13:47

Post by cabbs »

this thing is driving me insane

i have tried every combination of roots and folder loactions i can think of, but im still getting the same error. i once got an 'error compiling map' message, but apart from that its been the ms-dos window saying 'reading C:/program files/strips/mini.thing', and then the previously posted error.
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

C:/program files/strips/mini.thing',
Look in the path of that. Its says... "Program files". Move everything, including images, sharp map, the whole caboldle, into a folder with no spaces in teh root of C:/

Thats all I can suggest... PM buggie if it still fails (he made the softwear)

aGorm
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

are your images in program files?
move them too.
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cabbs
Posts: 43
Joined: 08 May 2005, 13:47

Post by cabbs »

Thanks for your help guys, its working now.
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