Adding units from TA (units made for TA)

Adding units from TA (units made for TA)

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Aeolus702
Posts: 3
Joined: 08 Jun 2008, 19:31

Adding units from TA (units made for TA)

Post by Aeolus702 »

is it possible to add units into spring that are made for TA?

if yes. were do i put them?
[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: Adding units from TA (units made for TA)

Post by [Krogoth86] »

This is very possible as 3do, cob and so on is supported by Spring...

In order to add a unit you open your modfile / moddirectory (the mods for Spring are zipped with standard programs like 7zip) and add the 3do files to the "Objects3D" directory, the cob scripts go to "scripts", unitpics go to "unitpics" and the tdf file goes to "units". The tdf for the corpse goes to "features\corpses" and if you want to build your unit in a lab you go to the "gamedata" directory and add your unit in the "SIDEDATA.tdf" (as long as the mod you chose didn't use new LUA stuff for this like CA for example does)...
Aeolus702
Posts: 3
Joined: 08 Jun 2008, 19:31

Re: Adding units from TA (units made for TA)

Post by Aeolus702 »

aww! THANKS MAN!!! now i can have those b2 stealth bomber! lol

i cant find any of that stuff u said to put them in..
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Adding units from TA (units made for TA)

Post by AF »

There're also extra steps for any extra textures you use as GAF files are not supported by spring.
[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: Adding units from TA (units made for TA)

Post by [Krogoth86] »

Well I also could have pointed out that the weapon definition files go to the "weapons" directory and the "armor.txt" assigns an armor class to it (if you want it to receive special damage)...
Aeolus702 wrote:i cant find any of that stuff u said to put them in..
Those files of the unit you want to add or those directories you have to put them in? For the latter just open a mod for Spring with 7zip for example and you'll see the mod structure with all that directories...

If your unit is in that "just paste one file in the OTA directory to add it" then ... well the most easy way probably will be to redownload the unit from Unit Universe...
Aeolus702
Posts: 3
Joined: 08 Jun 2008, 19:31

Re: Adding units from TA (units made for TA)

Post by Aeolus702 »

i did download it from unit universe. today....
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Adding units from TA (units made for TA)

Post by Pxtl »

It's an underused feature, but Spring does support the "downloads" folder. That is, you don't have to edit the sidedata if you have a tdf file that goes in the downloads folder.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Adding units from TA (units made for TA)

Post by Forboding Angel »

It's underused because it causes huge headaches later on.
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