Unit icon transparency issue

Unit icon transparency issue

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MegaJohnny
Posts: 3
Joined: 07 May 2008, 18:24

Unit icon transparency issue

Post by MegaJohnny »

You know how a unit will show as a little picture of itself rather than a 3D model when you zoom out enough?

Well, when my graphics card draws the picture on the screen it doesn't take transparency into account - the result being grey boxes around faraway units. Search didn't turn up anything useful.

Here's an example - take note of the little AKs and Cans in the distance - they all have grey boxes around them.

Image

Anyone had this before and got rid of it? Or knows what to do?

Anyway, I've just finished downloading a driver update, so I'll go see if that works. Probably not, though, but still.

Also does anyone know how to find out what graphics card driver you have?
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Unit icon transparency issue

Post by lurker »

That's not the unit icons. It's always done those in an ugly way for me; I just disable it. Under the Render Detail tab, it's misnamed as 'Unit detail'. Set it to 600, which is based on distance, and set the actual icon distance to something under 600.
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: Unit icon transparency issue

Post by Tribulexrenamed »

Thank you Lurker that helps me as well.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Unit icon transparency issue

Post by Forboding Angel »

Turn on reflections and it will go away I believe.
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