Well I think we all know those "xxx can't reach destination" messages you get when one of your units is stuck again. I really hate this spamming of the chatbox and with that hiding of some potentially important information as you won't look there that often now...
So could it be implented that the new line which is posted on the chatbox is double-checked with the previous line. If they now have the identical text the line shown on screen now just highlights up like getting a red color for a second and then turns normal again...
Would be way more pleasing...
Doubled chat messages just highlighting
Moderator: Moderators
Re: Doubled chat messages just highlighting
Maybe MelTraX could do this in IceUI. More important, the budumbabump should stop when your flash are guarding a con. :\
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- Posts: 1176
- Joined: 23 Aug 2007, 19:46
Re: Doubled chat messages just highlighting
Well the "budumbabump" can be stopped from the modders side and so you for example don't have this in MA...
A LUA widget for that chatbox filtering might be a way but imo it's really that annoying and widely known that it also should be available for those who play without LUA...
A LUA widget for that chatbox filtering might be a way but imo it's really that annoying and widely known that it also should be available for those who play without LUA...
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Doubled chat messages just highlighting
I believe this is implemented in IceUI. I use IceUI and I do not get these messages.