New Map, need someone to compile.

New Map, need someone to compile.

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

New Map, need someone to compile.

Post by Saktoth »

Ive made a new map, but i need someone to compile it. Never got a hang of that part.

Its an 8x8 1v1.

Here is a .rar containing the height map, metal map and texture. You may have to cut the edges off the texture map, its got a blue border you'll have to remove, and resize it slightly, but the height map should be the right size. You might also have to resize the metalmap.

Kbots should have paths to be able to access all areas and vehicles should be able to access most of it (but if they cant, thats probably okay).

The mexes should be 5.0 each (Thats, making 5.0 with a *A extractor on them).

Skybox etc is up to you.

Ill upload a picture of it later if i dont get any takers. Its using a similiar texture to Tartarus, FYI.
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: New Map, need someone to compile.

Post by Otherside »

ill have a crack at it if i get my pc working today ill use one of smoths skybox's
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: New Map, need someone to compile.

Post by Saktoth »

Ruben ended up compiling it for me, thanks for offers. It'll be released soonish.
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