After very carefully reading and rereading numerous tutorials and compilation instructions, my mapmaking has come to a standstill. I am simply incapable of understanding what's wrong and would like the help of a more experienced mapmaker to get this thing up and running.
The Texture and Metal compile correctly, but Height does not. Below is a link to the Height, Metal, and Texture images, ready for compilation. If someone could point out anything immediately obvious, it would be appreciated immensely.
Map Materials
Cry for Help - Compiling Troubles
Moderator: Moderators
Re: Cry for Help - Compiling Troubles
I'd imagine you haven't correctly specified your height range in your compile line, ie
mapconv.exe -i -x 400 -n -100 -m metal.bmp -a height.bmp -t map.bmp -f feature.bmp -o "map.smf"
if you have these set close to each other (ie 101 100) it's basically saying you want the highest point 1 unit higher than the lowest point.
mapconv.exe -i -x 400 -n -100 -m metal.bmp -a height.bmp -t map.bmp -f feature.bmp -o "map.smf"
if you have these set close to each other (ie 101 100) it's basically saying you want the highest point 1 unit higher than the lowest point.