Something so simple, is missing!
In big team games, you forget who is what color, and where they spawned.
To easily know who's commander is attacking, a nametag would be simple and useful. Yeah, it may only save half a second of glancing down at the bottom right corner of your screen, or hovering over the Com. But sometimes you need every moment.
I know, I know, I should be learning Lua and doing this myself, but, I'm lazy. Honestly.
It should work with enemy/ally commanders, but you shouldn't be able to tell if something on radar is a Commander by seeing the name tag, it'll have to be the Commander blip in order for the name tag to appear, for legitimacy.
Is it a good idea?
Widget Request: Commander Name Tags
Moderator: Moderators
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: Widget Request: Commander Name Tags
I'd like that actually, jj could build it into healthbars- a team coloured nametag above or below the model :)
Re: Widget Request: Commander Name Tags
Sometimes players have the same or similar colours, having a name tag under the commander or sub commanders/decoys would be very useful.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Widget Request: Commander Name Tags
ahem... jk
- Evil4Zerggin
- Posts: 557
- Joined: 16 May 2007, 06:34
Re: Widget Request: Commander Name Tags
=)
- Attachments
-
- unit_comm_nametags.lua
- (2.65 KiB) Downloaded 92 times
Re: Widget Request: Commander Name Tags
WIN!!!!! <3
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Widget Request: Commander Name Tags
This is particularly useful, especially in Comshooter.