CA and the primary mod
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CA and the primary mod
http://www.darkstars.co.uk/2008/a-primary-mod-flip/
When do you think the tipping point will be? Or if there's one?
When do you think the tipping point will be? Or if there's one?
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: CA and the primary mod
do all the ca players come out at 3am in the morning? cause I might see 1 ca game for every 13 ba ones usually. not what I'd call an equilibrium.
Re: CA and the primary mod
Try using a filter that only shows games with >1 player, you'll see that CA is nowhere close to BA.
Re: CA and the primary mod
wutIt├óÔé¼Ôäós very possible that a dominant CA could swamp BA completely.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: CA and the primary mod
That being said... CA has more ground on BA than any mod has had ever since BA took over from AA.
Re: CA and the primary mod
Yes. CA makes up a lot of the game time each day by being pretty much the only team game host with 8+ players in the early hours of the morning. Then there are usually full CA games one after another for several hours.Machiosabre wrote:do all the ca players come out at 3am in the morning? cause I might see 1 ca game for every 13 ba ones usually. not what I'd call an equilibrium.
Re: CA and the primary mod
who said a equilibrum needs to be 50/50 ?Machiosabre wrote:do all the ca players come out at 3am in the morning? cause I might see 1 ca game for every 13 ba ones usually. not what I'd call an equilibrium.
Re: CA and the primary mod
lol chemistry.
KCA = [Ca]/[Ba]
KCA = [Ca]/[Ba]
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: CA and the primary mod
I didn't even say 50/50 but you responded thus because it was implied, same with AFs post.NOiZE wrote:who said a equilibrum needs to be 50/50 ?Machiosabre wrote:do all the ca players come out at 3am in the morning? cause I might see 1 ca game for every 13 ba ones usually. not what I'd call an equilibrium.
Re: CA and the primary mod
theres a spelling mistake on the website.
if ca is going to be springs main goal then it would have to be the most popular mod on spring. imagin selling ca over ba when ba is more popular...
if ca is going to be springs main goal then it would have to be the most popular mod on spring. imagin selling ca over ba when ba is more popular...
Re: CA and the primary mod
Does that mean CA needs a trailer? 

Re: CA and the primary mod
Ill make one with jetpacks and krogs and corestardestroyers and my new factory modelPendrokar wrote:Does that mean CA needs a trailer?

Re: CA and the primary mod
wats the point of making a CA trailer of that if none of those units except krog r actwally in the main gamekiki wrote:Ill make one with jetpacks and krogs and corestardestroyers and my new factory modelPendrokar wrote:Does that mean CA needs a trailer?
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: CA and the primary mod
Am I the only one mildly amused by the fact that evolution commands an entire 0.7% of the player base?
Murphy's law 1337: "If you build it, they will NOT come (especially considering it's not BA, I mean, wtf were you thinking in the first place?)"
^^ Only kidding btw
Murphy's law 1337: "If you build it, they will NOT come (especially considering it's not BA, I mean, wtf were you thinking in the first place?)"
^^ Only kidding btw

Re: CA and the primary mod
Evolution is quite... revolutionary, so to say. Tried it out yesterday. Is there a website or something for it?
(if there is one, mentioning it on the loading screen wouldn't hurt! -hint-)
(if there is one, mentioning it on the loading screen wouldn't hurt! -hint-)
Re: CA and the primary mod
True, but what do you call an equilibrium then?Machiosabre wrote:I didn't even say 50/50 but you responded thus because it was implied, same with AFs post.NOiZE wrote:who said a equilibrum needs to be 50/50 ?Machiosabre wrote:do all the ca players come out at 3am in the morning? cause I might see 1 ca game for every 13 ba ones usually. not what I'd call an equilibrium.
Re: CA and the primary mod
Hum, spring is not heading towards whenver the most popular mod point it to...pharoph wrote:theres a spelling mistake on the website.
if ca is going to be springs main goal then it would have to be the most popular mod on spring. imagin selling ca over ba when ba is more popular...
As far as I know the objective now is to make it more adabtable and stable, and multiplicity of mods is being encouraged.
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
Re: CA and the primary mod
you, you're an equilibrium, stupid.NOiZE wrote: True, but what do you call an equilibrium then?
Re: CA and the primary mod
CA is climbing a hill and along that hill there are stable ledges that it can reach. Most mods slide down the hill after an initial momentum and land in the gutter and spent their lifetime rawling back up. BA sits at the top of the hill.
At some point CA may reach the final ledge at which point it will either share BAs position in a 50/50 or it'll keep on moving forward, pushing BA down the other side of the hill in the process.
As of yet BA has not let loose any boulders down the hill to stop CA.
At some point CA may reach the final ledge at which point it will either share BAs position in a 50/50 or it'll keep on moving forward, pushing BA down the other side of the hill in the process.
As of yet BA has not let loose any boulders down the hill to stop CA.
Re: CA and the primary mod
BA has no boulders its not gonna change at all the new revisions r lua and stuff taken from CA not balance or gameplay changes