Spring on lan?
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Spring on lan?
I will make a lan in a fews weeks. But it will be in a warhouse without any internet connection.
I know you can set up a game with the "script.txt" file, but it is not very userfriendly, and at eight player, it's even hard to have all the player with the same script.txt.
Just a way to create a battleroom and join it with the ip would be really usefull.
jouninkomiko said he was working on it, but now with his job, I don't exept to see it happend in a near future.
So my question is , is anybody working on that? (if not, I will perhaps make a "quick fix" programe...but, as my coding skill sucks, I don't exept to have anything working :))
I know you can set up a game with the "script.txt" file, but it is not very userfriendly, and at eight player, it's even hard to have all the player with the same script.txt.
Just a way to create a battleroom and join it with the ip would be really usefull.
jouninkomiko said he was working on it, but now with his job, I don't exept to see it happend in a near future.
So my question is , is anybody working on that? (if not, I will perhaps make a "quick fix" programe...but, as my coding skill sucks, I don't exept to have anything working :))
Re: Spring on lan?
I should at least have a program that generates a script and allows people to talk in the battleroom by then.Torrasque wrote:I will make a lan in a fews weeks. But it will be in a warhouse without any internet connection.
I know you can set up a game with the "script.txt" file, but it is not very userfriendly, and at eight player, it's even hard to have all the player with the same script.txt.
Just a way to create a battleroom and join it with the ip would be really usefull.
jouninkomiko said he was working on it, but now with his job, I don't exept to see it happend in a near future.
So my question is , is anybody working on that? (if not, I will perhaps make a "quick fix" programe...but, as my coding skill sucks, I don't exept to have anything working :))
Sorry, I don't understand that question....Torrasque wrote:(coryrc : are you Brrr?)
Oh, and I'll change my message: I WILL have something done in TWO weeks maximum.
Also, if you wanted, you can run the real Spring server; it's available in the code. You'll just need to point the DNS for clan-sy.com (?) to the computer running the server.
I take it you were the one with the problems?LordMatt wrote:possible to play with two computers on a LAN against others on the internet, or not yet?
I'll give a little GUI interface to the script that lets people make last minute changes to such things as host ip/port before it launches the game (maybe in the server tab of the battleroom instead? we'll see)
Okay, so the method of changing the IP address didn't work for you? Because, what I suggested would only be an easier way of doing that.LordMatt wrote:this thread
I haven't been able to play Spring yet (no access to windoze boxes that have 3d graphics) to understand the system yet.
What I tried was to use that method to start a game using the client for just the two of us. It didn't work then because the host timed out.Okay, so the method of changing the IP address didn't work for you? Because, what I suggested would only be an easier way of doing that.
Perhaps related is that when we play a regular LAN game using Spring.exe, it won't work when I'm server, but will when he is. My LAN looks like this:
LordMatt.
Oh, I've dealt with a similar problem on windoze boxes before. The problem was the Zonealarm firewall blocked the internet sharing. What firewall, builtin one? I wish you could try without the firewall on, it might give a clue.
So, you set up a game on SY's server, he joined, you started, and it didn't work?
I take it he can't host games for other people?
So, you set up a game on SY's server, he joined, you started, and it didn't work?
I take it he can't host games for other people?
The way you are sharing the network connect could be share
through a Linksys type device with nat. You can also, convert
a old pentuim PC into a firewall box too. A program call
Smoothwall Express, its a GPL firewall solution
You can get more info at http://www.smoothwall.org
through a Linksys type device with nat. You can also, convert
a old pentuim PC into a firewall box too. A program call
Smoothwall Express, its a GPL firewall solution
You can get more info at http://www.smoothwall.org
The Firewall is Norton 2004. I can host games fine for online games by myself, as my firewall is configured to allow spring connections through. Just in case, I just allowed the private addresses through: 192.168.0.1 - 192.168.0.255.Oh, I've dealt with a similar problem on windoze boxes before. The problem was the Zonealarm firewall blocked the internet sharing. What firewall, builtin one? I wish you could try without the firewall on, it might give a clue.
So, you set up a game on SY's server, he joined, you started, and it didn't work?
I take it he can't host games for other people?
I've done some more testing, and I can't join a game (in the client) hosted on his computer, though he can join one I host. (In fact, I bet he can't host games because I'm not sure his computer can accept incoming connections, given that it is behind NAT created by my computer.)
When I host and he joins on the client, both start and load, but his game exits without error shortly after displaying a "connecting to server" message. If he tries to connect to my game immediately after using the spring.exe by typing in my computer's local IP, my computer's spring displays several "lost connection to Joshua" messages, and eventually his spring starts without commanders, and then exits shortly after without error. The same thing happens if I try to be server with spring.exe locally, though if he is server, we can play fine.
LordMatt.
Hmmmm.
What if you set up your computer with just the standard windows firewall and allow incoming connections on the host port, and, obviously, shutdown the Norton firewall? Check that other people can join the game, then see if your brother can join. If he can't, will it work if he changes host IP to 192.168.0.1?
edit: Though, of course, this is easier solved with both or neither of you behind a NAT.
What if you set up your computer with just the standard windows firewall and allow incoming connections on the host port, and, obviously, shutdown the Norton firewall? Check that other people can join the game, then see if your brother can join. If he can't, will it work if he changes host IP to 192.168.0.1?
edit: Though, of course, this is easier solved with both or neither of you behind a NAT.
I disabled my internet (via the NIC) and firewall and tried to be server with spring.exe, and the same thing happened as I described above. I think there may be something wrong with the drivers on one of my NICs, as there should be no reason that wouldn't have worked. Unless Spring doesn't like the fact that one computer is providing DCHP to the other.
LordMatt.
LordMatt.
I did disable the shared internet connection, I'm not sure what else there would be to do. I'm going to try to reinstall the drivers.Did you try disabling Internet Connection Sharing first?
Edit: This didn't help at all, I disabled everything except the two LAN ports being used to connect the two computers, and still got the same result. It's rediculous as the two computers have the same motherboard and are using the same ethernet port to connect. I am out of ideas.
Edit2: I just hosted an OTA game on my computer fine, and I can host Online games in spring fine, why couldn't I host a LAN spring game?

LordMatt.