Simple Vector based Unit Icons

Simple Vector based Unit Icons

Requests for features in the spring code.

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Simple Vector based Unit Icons

Post by AF »

Rather than using textures we should be able to use basic vectors, lines and points to represent untis when zoomed out. This would allow a greater amount of information to be shown without the blocky blurryness of textured icons, nice clear smooth defined shapes.

For an example of what I mean look at the icons in homeworld 2, they're easier to see and are sometimes smaller than the icons in spring.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Simple Vector based Unit Icons

Post by Tobi »

Quite some work since some OpenGL compatible vector graphics library would be needed.

OTOH, I think it would be possible using LUA already? (using custom gl.Line stuff etc. in a DL)
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Simple Vector based Unit Icons

Post by AF »

Indeed, lua would be preferable.
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