right click to enlarge.
it uses absolutely no GLSL(shaders), so everyone can use it, unlike the ground fog by trepan, which requires openGL 2.0.
it looks way better in game.
the maps on the screen are:(sorted from left to right)
1. small divide,
2. over the clouds(made by me, not released),
3. sands of war,
4. emain macha,
5. mars,
6. mars,
7. mars,
8. over the clouds,
9. small divide,
10. urban,
11. urban,
12. urban,
13. urban,
14. over the clouds,
15. over the clouds,
16. over the clouds,
17. over the clouds,
18. over the clouds.
maybe this could be used to make more realistic terrain?.
this is not all, i will be working on a true fog effect, that will be awesome, better than this.
this current effect could be used to make that map, sky high, which someone had suggested a quite while ago.