HighTrajectoryWeapon FBI tag

HighTrajectoryWeapon FBI tag

Requests for features in the spring code.

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[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

HighTrajectoryWeapon FBI tag

Post by [Krogoth86] »

Something that would be somewhat handy (though not very important) is a FBI tag where you can define the weapon fired when in High Trajectory mode. Would be way nicer than faking this in script like it's widely done for the Guardian / Punisher...
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: HighTrajectoryWeapon FBI tag

Post by KDR_11k »

I'd prefer a per-weapon highTraj tag. Hey, why am I requesting, I'm a coder!
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: HighTrajectoryWeapon FBI tag

Post by rattle »

Laziness?
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: HighTrajectoryWeapon FBI tag

Post by KDR_11k »

Yeah, was too lazy to test it. Finally did and committed.
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