spring erreur de segmentation

spring erreur de segmentation

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panthere noire
Posts: 8
Joined: 03 Feb 2008, 03:42

spring erreur de segmentation

Post by panthere noire »

hello/sallut :)

Code: Select all

spring
OpenAL: ALC_EXT_capture AL_EXT_capture AL_EXT_vorbis AL_EXT_MP3 AL_LOKI_quadriphonic AL_LOKI_play_position AL_LOKI_WAVE_format AL_LOKI_IMA_ADPCM_format AL_LOKI_buffer_data_callback ALC_LOKI_audio_channel
LuaRules: gf1 = LuaRules/Gadgets/cmd_nocost.lua
LuaRules: gf1 = LuaRules/Gadgets/lups_manager.lua
LuaRules: gf1 = LuaRules/Gadgets/lups_wrapper.lua
LuaRules: gf1 = LuaRules/Gadgets/unit_direct_control.lua
LuaRules: gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
LuaRules: gf2 = LuaRules/Gadgets/cmd_nocost.lua
LuaRules: gf2 = LuaRules/Gadgets/lups_manager.lua
LuaRules: gf2 = LuaRules/Gadgets/lups_wrapper.lua
LuaRules: gf2 = LuaRules/Gadgets/unit_direct_control.lua
LuaRules: gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
LuaRules: Loaded gadget:  DirectControl       <unit_direct_control.lua>
LuaRules: Loaded gadget:  NoCost              <cmd_nocost.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  LupsManager         <lups_manager.lua>
LuaRules: Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
LuaRules: >> gf1 = LuaRules/Gadgets/cmd_nocost.lua
LuaRules: >> gf1 = LuaRules/Gadgets/lups_manager.lua
LuaRules: >> gf1 = LuaRules/Gadgets/lups_wrapper.lua
LuaRules: >> gf1 = LuaRules/Gadgets/unit_direct_control.lua
LuaRules: >> gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
LuaRules: >> gf2 = LuaRules/Gadgets/cmd_nocost.lua
LuaRules: >> gf2 = LuaRules/Gadgets/lups_manager.lua
LuaRules: >> gf2 = LuaRules/Gadgets/lups_wrapper.lua
LuaRules: >> gf2 = LuaRules/Gadgets/unit_direct_control.lua
LuaRules: >> gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
LuaRules: >> Loaded gadget:  NoCost              <cmd_nocost.lua>
LuaRules: >> Loaded gadget:  LupsManager         <lups_manager.lua>
LuaRules: >> Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
LuaRules: >> Loaded gadget:  Lups                <lups_wrapper.lua>
Using LUAUI_DIRNAME = LuaUI/
Loaded widget:  ChatterBox          <snd_chatterbox.lua>
Loaded widget:  HealthBars          <unit_healthbars.lua>
Loaded widget:  CommanderEnds       <gui_comm_ends.lua>
Loaded widget:  Clock               <gui_clock.lua>
Loaded widget:  DoLine              <cmd_doline.lua>
Loaded widget:  SaveQueue           <cmd_savequeue.lua>
Loaded widget:  Stockpiler          <unit_stockpile.lua>
Loaded widget:  SelectionButtons    <gui_selbuttons.lua>
Loaded widget:  BuildBar            <unit_buildbar.lua>
Loaded widget:  FPS                 <gui_fps.lua>
Loaded widget:  Transporting        <gui_transporting.lua>
Loaded widget:  CameraShake         <camera_shake.lua>
Loaded widget:  CircleFormation     <cmd_circle.lua>
Loaded widget:  CopyQueue           <hook_copyqueue.lua>
Loaded widget:  CustomIcons         <ico_customicons.lua>
Loaded widget:  FactoryClear        <cmd_factoryclear.lua>
Loaded widget:  FactoryGuard        <unit_factory_guard.lua>
Loaded widget:  GiveMobile          <cmd_givemobile.lua>
Loaded widget:  ImmobileBuilder     <unit_immobile_buider.lua>
Loaded widget:  MetalMakers         <unit_metal_maker.lua>
Loaded widget:  Start Point Remover  <init_start_point_remover.lua>
Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
Loaded widget:  CameraControl       <camera_ctrl.lua>
Loaded widget:  HighlightUnit       <gui_hilight_unit.lua>
Loaded widget:  TeamPlatter         <gui_team_platter.lua>
Loaded widget:  Select n Center!    <gui_center_n_select.lua>
Loaded widget:  LupsManager         <gfx_lups_manager.lua>
Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
Loaded widget:  Lups                <lups_wrapper.lua>
Loaded widget:  CustomFormations    <unit_customformations.lua>
Added metal maker: 57
Added metal maker: 122
Added metal maker: 194
Added metal maker: 247
Added metal maker: 449
Added metal maker: 477
Added metal maker: 786
Added metal maker: 875
Added metal maker: 879
Erreur de segmentation
menu GlobalAI test Kai-0.12.so
tabula-v2.smf
Balanced A 6.0

Note config:
debian lenny. 2.6.22
2 go sdram , nvidia 8800 gtx
gnome 2.20.3

Situation : all , lan ,internet
Time: al├â┬®atoire

provoquer le crach : choisir, commander capture puis la cible.

Merci d'avance
User avatar
DandyGnome
Posts: 61
Joined: 25 Jun 2007, 06:43

Re: spring erreur de segmentation

Post by DandyGnome »

Note these are just guesses.
The AI possibly is not handling the capture process well and is causing the crash. This might be taken care of in KAI 0.13 but I do not know. Also it appears you are running a lot of gadgets and widgets. Possibly try disabling most of them and see if the problem goes away. Especially if the nocost gadget makes all units cost nothing then that might mess up capturing.

Ces r├â┬®ponses sont des conjectures justes.
La AI probablement ne manipule pas caputre et cause la panne totale. Ceci pourrait ├â┬¬tre pris en compte dans KAI 0.13 mais je ne sais pas. En outre il est ├â┬®vident que vous ex├â┬®cutez beaucoup de gadgets et de widgets. Essayez d'invalider la plupart d'entre elles et voyez si le probl├â┬¿me part. Particuli├â┬¿rement si le gadget de nocost ne fait ├â┬á tout le prix de units rien alors cela pourrait g├â┬ócher le capture.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Re: spring erreur de segmentation

Post by tombom »

Yeah, KAI crashes when you capture something.
panthere noire
Posts: 8
Joined: 03 Feb 2008, 03:42

Re: spring erreur de segmentation

Post by panthere noire »

Merci pour les r├â┬®ponse et la traduction 8)

Thanks for the responses I vai make testing with a minimal config :-)
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