some thoughts AKA propositions of changes

some thoughts AKA propositions of changes

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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liet
Posts: 1
Joined: 05 Jun 2005, 18:46

some thoughts AKA propositions of changes

Post by liet »

As for my first impression of TA:S it was like "damn, this is really gonna be something!" and so on, but after a while i've noticed a few things that could be changed for better in an advanced (thats my personal opinion):

The animation of constructing the bulding, units etc. - it doesn't look very good, first of all the "bobles" that are creating the structure are way too big and they shouldn't be transparent, also the color isn't just right...

The other problem is that every unit/structure looks as if it was created with the use of only a few polygons... it looks kind of odd on the v. good looking background

The last and probably most important thing is the user interface - steering the camera is difficult as hell... If i may propose sth - the camera model from Westwoods Emperor Battle for Dune was quite good...

I know it's just the beginning but hey - the more the opinions, the better the game will be right?
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

As for my first impression of TA:S it was like "damn, this is really gonna be something!"
Totally agree
The animation of constructing the bulding, units etc. - it doesn't look very good, first of all the "bobles" that are creating the structure are way too big and they shouldn't be transparent, also the color isn't just right...
I don't really mind
The other problem is that every unit/structure looks as if it was created with the use of only a few polygons... it looks kind of odd on the v. good looking background
I agree, some people are remaking the TA units...I don't know if they are far in their project.
I think (Like in OTA) that building don't fit in the terrain. But I don't know how to fix it.
The last and probably most important thing is the user interface - steering the camera is difficult as hell... If i may propose sth - the camera model from Westwoods Emperor Battle for Dune was quite good...
I like the OTA camera, but I like to try other camera style.[/code]
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Don't forget to Ctrl+Middle Click for the camera.
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